rumgedümpel
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54
main.cc
54
main.cc
@@ -12,6 +12,7 @@
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#include "device/textstream.h"
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#include "device/textstream.h"
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#include "device/ps2controller.h"
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#include "device/ps2controller.h"
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#include "arch/ioapic.h"
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#include "arch/ioapic.h"
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#include "thread/scheduler.h"
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#include "user/app1/appl.h"
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#include "user/app1/appl.h"
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#include "sync/ticketlock.h"
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#include "sync/ticketlock.h"
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#include "interrupt/guard.h"
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#include "interrupt/guard.h"
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@@ -71,32 +72,32 @@ unsigned int testx, testy;
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Context test1;
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Context test1;
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uint8_t test1_stack[256];
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uint8_t test1_stack[256];
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Thread test1_thread = Thread(&test1_stack[sizeof(test1_stack)-1]);
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//Thread test1_thread = Thread(&test1_stack[sizeof(test1_stack)-1]);
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//Application application = Application(test1_stack);
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Application application = Application(test1_stack);
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Context test2;
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//Context test2;
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uint8_t test2_stack[256];
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//uint8_t test2_stack[256];
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Thread test2_thread = Thread(&test2_stack[sizeof(test2_stack)-1]);
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//Thread test2_thread = Thread(&test2_stack[sizeof(test2_stack)-1]);
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void test_func1(){
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//void test_func1(){
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while(1){
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// while(1){
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{
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// {
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Guarded g = Guard::enter();
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// Guarded g = Guard::enter();
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g.vault().kout << "test 1\n" << flush;
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// g.vault().kout << "test 1\n" << flush;
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}
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// }
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context_switch(&test2, &test1);
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// context_switch(&test2, &test1);
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}
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// }
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}
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//}
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//
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void test_func2(){
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//void test_func2(){
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while(1){
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// while(1){
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{
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// {
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Guarded g = Guard::enter();
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// Guarded g = Guard::enter();
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g.vault().kout << "test 2\n" << flush;
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// g.vault().kout << "test 2\n" << flush;
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}
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// }
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context_switch(&test1, &test2);
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// context_switch(&test1, &test2);
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}
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// }
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}
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//}
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@@ -126,7 +127,10 @@ extern "C" int main() {
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DBG << "Main CPU " << static_cast<int>(LAPIC::getID()) << endl << flush;
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DBG << "Main CPU " << static_cast<int>(LAPIC::getID()) << endl << flush;
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test1_thread.go();
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Scheduler sch;
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sch.ready(&application);
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sch.schedule();
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//Application{}.action();
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//Application{}.action();
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while (true){
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while (true){
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@@ -1,7 +1,7 @@
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// vim: set noet ts=4 sw=4:
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// vim: set noet ts=4 sw=4:
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#include "dispatcher.h"
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#include "dispatcher.h"
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#include "core.h"
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#include "../arch/core.h"
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Dispatcher::Dispatcher() {
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Dispatcher::Dispatcher() {
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}
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}
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@@ -6,7 +6,7 @@
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#pragma once
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#pragma once
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#include "../thread/thread.h"
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#include "../thread/thread.h"
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#include "../types.h"
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#include "../types.h"
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#include "core.h"
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#include "../arch/core.h"
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/*! \brief The dispatcher dispatches threads and puts the scheduler's
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/*! \brief The dispatcher dispatches threads and puts the scheduler's
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* decisions into action.
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* decisions into action.
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@@ -22,7 +22,8 @@ void Scheduler::ready(Thread* that) {
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}
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}
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void Scheduler::resume(bool ready) {
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void Scheduler::resume(bool ready) {
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if (!active()->kill_flag)
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if (ready)
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//if (!active()->kill_flag)
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readyList.enqueue(*active());
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readyList.enqueue(*active());
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Thread* thread = readyList.dequeue();
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Thread* thread = readyList.dequeue();
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assert(thread != nullptr);
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assert(thread != nullptr);
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