Eggert Jung 5 months ago
parent c4d7ca3cf0
commit 83e18391b7

@ -1,5 +1,6 @@
#include "epilogues.h"
#include "../debug/output.h"
#include "guard.h"
extern Key kout_key;
@ -8,6 +9,7 @@ extern TextStream kout;
namespace Epilogues {
void keyboard(Vault& g) {
DBG << "keyboard epi" << endl << flush;
(void)g;
kout << kout_key.ascii() << endl << flush ;
}

@ -44,22 +44,23 @@ void Guard::leave() {
}
void Guard::relay(Epilogue handler) {
if(!epilogue_queue FOR_CURRENT_CORE.consume(handler))
return; // enqueue, but dont execute
if(epi_flag FOR_CURRENT_CORE){
enter();
Core::Interrupt::disable();
leave();
}
//Core::Interrupt::enable(); // goto level 0.5
//if(epi_flag FOR_CURRENT_CORE){
// epilogue_queue->produce(handler);
//}
//else{
// epi_flag FOR_CURRENT_CORE = true;
//if(!epilogue_queue FOR_CURRENT_CORE.produce(handler))
// return; // enqueue, but dont execute
//if(!epi_flag FOR_CURRENT_CORE){
// enter();
// Core::Interrupt::enable();
// handler(global_vault);
// leave(); // maybe not needed since destructor also calls leave
// leave();
//}
Core::Interrupt::enable(); // goto level 0.5
if(epi_flag FOR_CURRENT_CORE){
epilogue_queue->produce(handler);
}
else{
epi_flag FOR_CURRENT_CORE = true;
handler(global_vault);
leave(); // maybe not needed since destructor also calls leave
}
}
const Vault &Guard::unsafeConstAccess() { return global_vault; }

@ -78,6 +78,7 @@ extern Ticketlock koutlock;
extern Vault keyboard_vault;
void handle_keyboard() {
DBG << "keyboard pro" << endl << flush;
//Key key = Key();
if (PS2Controller::fetch(kout_key)) {
Guard::relay(Epilogues::keyboard);

@ -31,7 +31,7 @@ Ticketlock koutlock;
//};
TextStream dout[Core::MAX] = {
{0, 40, 10, 14},
{0, 40, 10, 20},
{40, 80, 10, 14},
{0, 40, 14, 18},
{40, 80, 14, 18},
@ -110,8 +110,8 @@ extern "C" int main() {
Application{}.action();
while (true){
DBG << "pos: " << testx << ", " << testy << endl << flush;
Core::pause();
//DBG << "pos: " << testx << ", " << testy << endl << flush;
//Core::pause();
}
return 0;

@ -1,4 +1,5 @@
#include "sync/ticketlock.h"
#include "debug/output.h"
void Ticketlock::lock() {
uint64_t ticket = __atomic_fetch_add(&ticket_count, 1, __ATOMIC_RELAXED);
@ -8,5 +9,7 @@ void Ticketlock::lock() {
}
void Ticketlock::unlock() {
__atomic_fetch_add(&ticket_current, 1, __ATOMIC_RELEASE);
if(ticket_current != ticket_count){
__atomic_fetch_add(&ticket_current, 1, __ATOMIC_RELEASE);
}
}

@ -43,7 +43,7 @@ void Application::action() { // NOLINT
kout << text[cnt-1];
}
kout << endl << flush;
Guard::leave();
//Guard::leave();
//koutlock.unlock();
activeWaitDelay(1000000000);

Loading…
Cancel
Save