simplify Qeue, update some comments and include paths

main
Niklas Gollenstede 5 months ago committed by Eggert Jung
parent 68e11c9793
commit d9978ddc37

@ -156,7 +156,7 @@ void set(uint32_t counter, uint8_t divide, uint8_t vector, bool periodic,
*
* Initializes the \ref LAPIC::Timer
* in such a way that regular interrupts are triggered approx. every `us`
* microseconds when \ref LAPIC::Timer:::activate() is called.
* microseconds when \ref LAPIC::Timer::activate() is called.
* For this purpose, a suitable timer divisor is determined
* based on the timer frequency determined with \ref LAPIC::Timer::ticks().
* This timer divisor has to be as small as possible, but large enough to

@ -1,4 +1,4 @@
#include "boot/multiboot/data.h"
#include "./data.h"
/*! \brief Multiboot Information Structure according to Specification
* \see [Multiboot Specification]{@ref multiboot}

@ -28,7 +28,7 @@ namespace Epilogues {
* \todo(15) Store the key to the keyboard buffer for user threads. Wake user
* threads waiting for a key using the key semaphore.
*
* @param g
* @param v The vault.
*/
void keyboard(Vault& g);
@ -37,7 +37,7 @@ void keyboard(Vault& g);
* \todo(15) Preemptively reschedule threads
* \todo(16) Check the bellringer
* \todo(17) Refresh screen with fixed FPS rate
* @param g
* @param v The vault.
*/
void timer(Vault& g);
@ -45,6 +45,7 @@ void timer(Vault& g);
* it is set.
*
* \todo(15) Implement the rescheduling (in \MPStuBS only)
* @param v The vault.
*/
void assassin(Vault& g);
}; // namespace Epilogues

@ -1,4 +1,4 @@
#include "handlers.h"
#include "./handlers.h"
#include "../arch/core_cr.h"
#include "../arch/idt.h"
@ -29,8 +29,7 @@ void printContext(const InterruptContext *context) {
[[gnu::interrupt]] void handle_double_fault(InterruptContext *context,
uint64_t error) {
(void)error;
DBG << "Double fault encoutered" << endl;
DBG << "Double fault encountered. Error code: " << dec << error << endl;
printContext(context);
kernelpanic("Double fault!");
}
@ -61,8 +60,12 @@ enum PAGE_FAULT_ERROR {
[[gnu::interrupt]] void handle_page_fault(InterruptContext *context,
uint64_t error) {
<<<<<<< HEAD
(void)error;
DBG << "Page fault encoutered at linear address " << hex
=======
DBG << "Page fault encountered at linear address " << hex
>>>>>>> c0b78ee (simplify Qeue, update some comments and include paths)
<< Core::CR<2>::read() << endl
<< (error & PF_ERR_PRESENT ? "present" : "non-present") << " page|"
<< (error & PF_ERR_WRITE ? "write" : "read") << " access|"

@ -1,3 +1,4 @@
<<<<<<< HEAD
#include "arch/lapic.h"
#include "boot/startup_ap.h"
#include "arch/core_interrupt.h"
@ -100,7 +101,6 @@ Application application = Application(test1_stack);
//}
// Main function
// (the bootstrap processor starts here)}
extern "C" int main() {

@ -11,39 +11,16 @@
/*! \brief Templated Queue for arbitrary objects.
*
* Queue is implemented by a head-object (Queue<T>) and next-pointers embedded
* in the queued objects. This Queue supports arrays of next-pointers by passing
* an index into the constructor identifying the index into the next-pointer
* array. By passing a different get_link function into the constructor, the
* member name of the next-pointer array can be changed and objects can be
* contained in different independent queues.
* in the queued objects. By passing a different get_link function into the
* constructor, the member name of the next-pointer can be changed and objects
* can be contained in different independent queues.
*/
template <class T>
class Queue {
/*! \brief Default get_link implementation returns a pointer to the
* link_index'th element of the next-pointer array.
* The function assumes a member named "queue_link" that stores the
* next-pointer.
*
* If your object contains a queue_link member you can just ignore this
* function and the get_link keyword argument of the constructor.
*
* \param[in] obj the object whose link should be accessed.
* \param[in] link_index the index within the array.
*
* \return A pointer to the next-object pointer.
*/
static T** default_get_link(T& obj, unsigned link_index) {
assert(link_index < sizeof(T::queue_link) / sizeof(void*));
return &obj.queue_link[link_index];
}
/// Default get_link implementation returns a pointer to the next-pointer.
static T** default_get_link(T& obj) { return &obj.queue_link; }
/// Type definition for the get_link function
typedef T** (*NextFunc)(T&, unsigned);
/// Queue-local index into the next-pointer array
unsigned link_index;
/// Provides the same signature for single- and multi-core Queue
T** get_link_wrapped(T& obj) { return get_link(obj, link_index); }
typedef T** (*NextFunc)(T&);
/// Function pointer to the get_link function, called whenever the
/// next pointer array is referenced
@ -106,18 +83,15 @@ class Queue {
constexpr Queue(Queue&&) = default;
/*! \brief Constructor
* \param[in] link_index denotes the index into the next-pointer array
* to be used by this
*queue-object
* \param[in] get_link A function pointer to the get_link, i.e. a function
* which returns a pointer to the
*next-pointer of an element in the Queue.
*/
explicit Queue(unsigned link_index, NextFunc get_link = default_get_link)
: link_index(link_index),
get_link(get_link),
head(nullptr),
tail(nullptr) {}
explicit Queue(NextFunc get_link = default_get_link)
: get_link(get_link), head(nullptr), tail(nullptr) {
assert(get_link != nullptr &&
"get_link function pointer must not be nullptr!");
};
/*! \brief Enqueues the provided item at the end of the queue. If the element
* is already contained in the queue, false will be returned
@ -126,7 +100,7 @@ class Queue {
* or not (and it is now enqueued, then true)
*/
bool enqueue(T& item) {
T** nextptr = get_link_wrapped(item);
T** nextptr = get_link(item);
if (*nextptr != nullptr || (head != nullptr && tail == &item)) {
return false;
}
@ -136,7 +110,7 @@ class Queue {
head = tail = &item;
} else {
assert(tail != nullptr);
*get_link_wrapped(*tail) = &item;
*get_link(*tail) = &item;
tail = &item;
}
return true;
@ -147,7 +121,7 @@ class Queue {
* \return true if successful, false if item was already in the queue
**/
bool insertFirst(T& item) {
T** nextptr = get_link_wrapped(item);
T** nextptr = get_link(item);
if (*nextptr != nullptr || (head != nullptr && tail == &item)) {
return false;
}
@ -177,13 +151,13 @@ class Queue {
if (&after == tail) {
return enqueue(item);
}
T** nextptr = get_link_wrapped(item);
T** nextptr = get_link(item);
// if item is already in the list return false
if (*nextptr != nullptr || tail == &item) {
return false;
}
T** pnextptr = get_link_wrapped(after);
T** pnextptr = get_link(after);
// if after is NOT in the list, return false
if (!(pnextptr != nullptr || tail == &after)) {
return false;
@ -201,8 +175,7 @@ class Queue {
*not in this list
**/
T* next(T& item) {
T** nextptr = get_link_wrapped(item);
// if item is already in the list return nullptr
T** nextptr = get_link(item);
if (head == nullptr || (*nextptr == nullptr && tail != &item)) {
return nullptr;
}
@ -222,7 +195,7 @@ class Queue {
T* dequeue() {
T* out = head;
if (head != nullptr) {
T** nextptr = get_link_wrapped(*head);
T** nextptr = get_link(*head);
head = *nextptr;
*nextptr = nullptr;
}
@ -239,21 +212,21 @@ class Queue {
T** next_link;
if (head == that) {
head = *get_link_wrapped(*head);
head = *get_link(*head);
*get_link_wrapped(*that) = nullptr;
*get_link(*that) = nullptr;
return that;
}
while (cur) {
next_link = get_link_wrapped(*cur);
next_link = get_link(*cur);
if (*next_link == that) {
*next_link = *get_link_wrapped(**next_link);
*next_link = *get_link(**next_link);
if (that == tail) {
tail = cur;
}
*get_link_wrapped(*that) = nullptr;
*get_link(*that) = nullptr;
return that;
}
cur = *next_link;

@ -1,19 +1,6 @@
#include "bellringer.h"
#include "./bellringer.h"
#include "../interrupt/guard.h"
#include "../thread/thread.h"
struct Bell {
// link pointer to the next bell in the bellringers bell list
Bell *queue_link[1] = {nullptr};
Thread *thread;
size_t counter;
};
Bell **Bellringer::bell_link(Bell &obj, unsigned link_index) {
return &obj.queue_link[link_index];
}
// check: Checks whether bells are running out of time and rings them if
// necessary

@ -4,10 +4,10 @@
#pragma once
#include "../object/queue.h"
#include "../thread/thread.h"
#include "../types.h"
struct Vault;
struct Bell;
/*! \brief Manages and activates time-triggered activities.
* \ingroup ipc
@ -24,6 +24,14 @@ class Bellringer {
Bellringer(const Bellringer&) = delete;
Bellringer& operator=(const Bellringer&) = delete;
struct Bell {
// link pointer to the next bell in the bellringers bell list
Bell* queue_link = nullptr;
Thread* thread;
size_t counter;
};
/*! \brief List of bells currently managed.
*
* This list contains non-expired bells enqueued by job().
@ -34,26 +42,26 @@ class Bellringer {
*/
Queue<Bell> bells;
//! Link pointer for bells
static Bell** bell_link(Bell& obj, unsigned link_index);
public:
// constructor
Bellringer() : bells(0, bell_link) {}
Bellringer() : bells() {}
/*! \brief Checks whether there are bells to be rung.
*
* Every call to check elapses a tick. Once such a tick reduces a bells
* remaining time to zero, the bell will be rung.
*
* \param vault The vault containing the bellringer instance
*
* \todo(16) Implement Method
*/
void check(Vault& vault);
/*! \brief Passes a `bell` to the bellringer to be rung after `ms`
* milliseconds.
* \param bell Bell that should be rung after `ms` milliseconds
* \param ms number of milliseconds that should be waited before
*
* \param vault The vault containing the bellringer instance
* \param ms Number of milliseconds that should be waited before
* ringing the bell
*
* \todo(16) Implement Method

@ -1,16 +1,7 @@
#include "./semaphore.h"
#include "../interrupt/guard.h"
#include "../thread/thread.h"
Semaphore::Semaphore(unsigned c) { (void)c; }
Thread **Semaphore::thread_link(Thread &obj, unsigned link_index) {
(void)obj;
(void)link_index;
return nullptr;
}
void Semaphore::p(Vault &vault) { (void)vault; }
void Semaphore::v(Vault &vault) { (void)vault; }

@ -26,8 +26,6 @@ class Semaphore {
Semaphore(const Semaphore&) = delete;
Semaphore& operator=(const Semaphore&) = delete;
static Thread** thread_link(Thread& obj, unsigned link_index);
public:
/*! \brief Constructor; initialized the counter with provided value `c`
* \param c Initial counter value

@ -3,6 +3,7 @@
*/
#pragma once
#include "../types.h"
#include "../arch/core.h"
#include "../arch/cache.h"

@ -41,8 +41,8 @@ void Scheduler::kill(Thread* that) {
that->kill_flag = true;
}
bool Scheduler::isActive(const Thread* that, unsigned int* cpu) {
(void)that;
bool Scheduler::isActive(const Thread* thread, unsigned int* cpu) {
(void)thread;
(void)cpu;
return false;
}

@ -104,7 +104,7 @@ class Scheduler {
Thread* active() { return dispatcher.active(); }
/// \copydoc Dispatcher::isActive
bool isActive(const Thread* that, unsigned int* cpu = nullptr);
bool isActive(const Thread* thread, unsigned int* cpu = nullptr);
/*! \brief Checks whether the ready queue is empty.
*

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