fooo
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17
main.cc
17
main.cc
@@ -18,7 +18,10 @@
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#include "arch/context.h"
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#include "thread/thread.h"
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<<<<<<< HEAD
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=======
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>>>>>>> 4e7dad9 (fooo)
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///TextStream kout = TextStream(0, 80, 0, 10, true);
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Ticketlock koutlock;
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@@ -33,6 +36,12 @@ Ticketlock koutlock;
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// TextStream(0 ,0 ,0, 0,false),
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//};
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Context test1;
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uint8_t test1_stack[256];
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Application application = Application(test1_stack);
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TextStream dout[Core::MAX] = {
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{0, 40, 10, 14},
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{40, 80, 10, 14},
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@@ -82,6 +91,8 @@ void test_func2(){
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}
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}
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// Main function
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// (the bootstrap processor starts here)}
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extern "C" int main() {
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@@ -107,12 +118,8 @@ extern "C" int main() {
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PS2Controller::drainBuffer();
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DBG << "Main CPU " << static_cast<int>(LAPIC::getID()) << endl << flush;
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prepareContext(test1_stack, test1, (void(*)(void*)) &(Application::kickoff),(Thread*)&application);
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Context test1;
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Thread test1_thread;
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uint8_t test1_stack[256];
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prepareContext(&test1_stack[255], test1, (void(*)(void*)) &(Application::kickoff), );
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context_launch(&test1);
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//Application{}.action();
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@@ -6,10 +6,14 @@
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typedef void (*kickoff_t)(void*);
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void Thread::kickoff(Thread* object) {
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Guard::leave();
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//Guard::leave();
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object->action(); }
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Thread::Thread(void* tos) { (void)tos; }
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Thread::Thread(void* tos) {
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volatile bool kill_flag;
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Context context;
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Thread* queue_link;
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}
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void Thread::resume(Thread* next) { (void)next; }
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@@ -42,7 +42,6 @@ class Thread {
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public:
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/*! \brief Marker for a dying thread
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*/
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volatile bool kill_flag;
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/*! \brief Constructor
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* Initializes the context using \ref prepareContext with the given stack
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@@ -24,7 +24,8 @@ class Application:public Thread {
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*
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* \todo(14) Implement Constructor
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*/
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Application(void* tos): Thread(tos){
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}
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/*! \brief Contains the application code.
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*
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* \todo(14) Implement Method
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