#include "cga.h" namespace CGA { void setCursor(unsigned abs_x, unsigned abs_y) { (void)abs_x; (void)abs_y; } void getCursor(unsigned& abs_x, unsigned& abs_y) { (void)abs_x; (void)abs_y; } void show(unsigned abs_x, unsigned abs_y, char character, Attribute attrib) { (void)abs_x; (void)abs_y; (void)character; (void)attrib; } }; // namespace CGA