#include "./bellringer.h" #include "../interrupt/guard.h" // check: Checks whether bells are running out of time and rings them if // necessary void Bellringer::check(Vault &vault) { (void)vault; } // job: Give a bell to the bellringer & ring it when the specified time ran out. void Bellringer::sleep(Vault &vault, unsigned int ms) { (void)vault; (void)ms; } // Are there bells in the queue? bool Bellringer::bellPending() const { return false; }