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							|  | #include "epilogues.h"
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							|  | #include "guard.h"
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							|  | namespace Epilogues {
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							|  | void keyboard(Vault& g) { (void)g; }
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							|  | void timer(Vault& g) { (void)g; }
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							|  | void assassin(Vault& g) { (void)g; }
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							|  | };  // namespace Epilogues
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