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195 lines
5.5 KiB
Python

import logging
import struct
from screeninfo import get_monitors
logging.basicConfig(format='%(message)s')
log = logging.getLogger(__name__)
# evtype_sync = 0
# evtype_key = 1
e_type_abs = 3
# evcode_stylus_distance = 25
# evcode_stylus_xtilt = 26
# evcode_stylus_ytilt = 27
e_code_stylus_xpos = 1
e_code_stylus_ypos = 0
e_code_stylus_pressure = 24
evcode_finger_xpos = 53
evcode_finger_ypos = 54
evcode_finger_pressure = 58
evcode_finger_mv_id = 0x39
# wacom digitizer dimensions
wacom_width = 15725
wacom_height = 20967
# touchscreen dimensions
finger_width = 767
finger_height = 1023
# remap wacom coordinates to screen coordinates
def remap(x, y, wacom_width, wacom_height, monitor_width,
monitor_height, mode, orientation):
if orientation == 'bottom':
y = wacom_height - y
elif orientation == 'right':
x, y = wacom_height - y, wacom_width - x
wacom_width, wacom_height = wacom_height, wacom_width
elif orientation == 'left':
x, y = y, x
wacom_width, wacom_height = wacom_height, wacom_width
elif orientation == 'top':
x = wacom_width - x
ratio_width, ratio_height = monitor_width / wacom_width, monitor_height / wacom_height
if mode == 'fill':
scaling = max(ratio_width, ratio_height)
elif mode == 'fit':
scaling = min(ratio_width, ratio_height)
else:
raise NotImplementedError
return (
scaling * (x - (wacom_width - monitor_width / scaling) / 2),
scaling * (y - (wacom_height - monitor_height / scaling) / 2)
)
def read_tablet(args, remote_device):
"""Loop forever and map evdev events to mouse"""
from pynput.mouse import Button, Controller
lifted = True
new_x = new_y = False
mouse = Controller()
monitor = get_monitors()[args.monitor]
log.debug('Chose monitor: {}'.format(monitor))
while True:
_, _, e_type, e_code, e_value = struct.unpack('2IHHi', remote_device.read(16))
if e_type == e_type_abs:
# handle x direction
if e_code == e_code_stylus_xpos:
log.debug(e_value)
x = e_value
new_x = True
# handle y direction
if e_code == e_code_stylus_ypos:
log.debug('\t{}'.format(e_value))
y = e_value
new_y = True
# handle draw
if e_code == e_code_stylus_pressure:
log.debug('\t\t{}'.format(e_value))
if e_value > args.threshold:
if lifted:
log.debug('PRESS')
lifted = False
mouse.press(Button.left)
else:
if not lifted:
log.debug('RELEASE')
lifted = True
mouse.release(Button.left)
# only move when x and y are updated for smoother mouse
if new_x and new_y:
mapped_x, mapped_y = remap(
x, y,
wacom_width, wacom_height,
monitor.width, monitor.height,
args.mode, args.orientation
)
mouse.move(
monitor.x + mapped_x - mouse.position[0],
monitor.y + mapped_y - mouse.position[1]
)
new_x = new_y = False
def read_finger(args, remote_device):
"""Loop forever and map evdev events to mouse"""
from pynput.mouse import Button, Controller
lifted = True
new_x = new_y = False
mouse = Controller()
monitor = get_monitors()[args.monitor]
log.debug('Chose monitor: {}'.format(monitor))
rel_orig_x = -1
rel_orig_y = -1
last_x = 0
last_y = 0
while True:
_, _, e_type, e_code, e_value = struct.unpack('2IHHi', remote_device.read(16))
if e_type == e_type_abs:
# handle x direction
if e_code == evcode_finger_xpos:
log.debug(e_value)
if rel_orig_x == -1:
rel_orig_x = e_value
x = e_value
new_x = True
# handle y direction
if e_code == evcode_finger_ypos:
log.debug('\t{}'.format(e_value))
if rel_orig_y == -1:
rel_orig_y = e_value
y = e_value
new_y = True
if e_code == evcode_finger_mv_id:
if e_value == -1:
if rel_orig_x == x and rel_orig_y == y:
mouse.press(Button.left)
mouse.release(Button.left)
rel_orig_x = -1
rel_orig_y = -1
last_x = 0
last_y = 0
# only move when x and y are updated for smoother mouse
if new_x and new_y:
if rel_orig_x != -1 and rel_orig_y != -1:
x_vect = y - rel_orig_y
y_vect = rel_orig_x - x
if(args.orientation == "bottom"):
mouse.move(old_x - x, old_y - y)
if(args.orientation == "top"):
mouse.move(x - old_x, y - old_y)
if(args.orientation == "left"):
mouse.move(2 * (x_vect - last_x), 2 * (y_vect - last_y))
if(args.orientation == "right"):
mouse.move(old_y - y, x - old_x)
new_x = new_y = False
last_x = x_vect
last_y = y_vect