Compare commits
2 Commits
19a44d1044
...
25c4054dbc
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
25c4054dbc | ||
|
|
9f3754a71a |
130
draw_12_rects_and_send.py
Normal file
130
draw_12_rects_and_send.py
Normal file
@@ -0,0 +1,130 @@
|
|||||||
|
#!/usr/bin/env python3
|
||||||
|
"""
|
||||||
|
draw_12_rects_thick_outline.py
|
||||||
|
|
||||||
|
800 × 600 ARGB framebuffer.
|
||||||
|
12 tall rectangles (aspect 1 : 12) placed side‑by‑side with a gap.
|
||||||
|
Only the rectangle outline is drawn, the border thickness can be changed
|
||||||
|
with the constant LINE_THICKNESS (default = 3 pixels).
|
||||||
|
|
||||||
|
The complete framebuffer is streamed to a TCP server listening on
|
||||||
|
localhost:12345 (payload is prefixed with a 4‑byte big‑endian length).
|
||||||
|
"""
|
||||||
|
|
||||||
|
import socket
|
||||||
|
import sys
|
||||||
|
|
||||||
|
# ----------------------------------------------------------------------
|
||||||
|
# Frame‑buffer configuration
|
||||||
|
# ----------------------------------------------------------------------
|
||||||
|
FB_WIDTH = 800 # horizontal pixels
|
||||||
|
FB_HEIGHT = 600 # vertical pixels
|
||||||
|
BPP = 4 # bytes per pixel (A,R,G,B)
|
||||||
|
|
||||||
|
# ----------------------------------------------------------------------
|
||||||
|
# Geometry of the 12 rectangles
|
||||||
|
# ----------------------------------------------------------------------
|
||||||
|
RECT_HEIGHT = 400 # fill the whole image vertically
|
||||||
|
RECT_WIDTH = RECT_HEIGHT // 12 # 600 / 12 = 50 px (maintains 1:12)
|
||||||
|
|
||||||
|
SPACING = 10 # pixels between two neighbours
|
||||||
|
TOTAL_RECT_W = 12 * RECT_WIDTH + 11 * SPACING
|
||||||
|
X0_START = (FB_WIDTH - TOTAL_RECT_W) // 2 # centre the whole strip
|
||||||
|
|
||||||
|
# ----------------------------------------------------------------------
|
||||||
|
# Outline thickness (change this to whatever you need)
|
||||||
|
# ----------------------------------------------------------------------
|
||||||
|
LINE_THICKNESS = 4 # >=1 ; thicker than 1 pixel
|
||||||
|
|
||||||
|
# ----------------------------------------------------------------------
|
||||||
|
# Helper – write a pixel into the bytearray (no bounds check for speed)
|
||||||
|
# ----------------------------------------------------------------------
|
||||||
|
def set_pixel(buf: bytearray, x: int, y: int, color: tuple) -> None:
|
||||||
|
"""Write an ARGB pixel at (x, y). `color` = (A,R,G,B)."""
|
||||||
|
offset = (y * FB_WIDTH + x) * BPP
|
||||||
|
buf[offset:offset + 4] = bytes(color) # A,R,G,B order
|
||||||
|
|
||||||
|
|
||||||
|
# ----------------------------------------------------------------------
|
||||||
|
# Fill a rectangular region (used for thick edges)
|
||||||
|
# ----------------------------------------------------------------------
|
||||||
|
def fill_rect(buf: bytearray, x0: int, y0: int, w: int, h: int, color: tuple) -> None:
|
||||||
|
"""Write a solid w × h block of `color` starting at (x0, y0)."""
|
||||||
|
# Clip to the frame buffer – safety net for very thick lines at the border
|
||||||
|
x0 = max(0, x0)
|
||||||
|
y0 = max(0, y0)
|
||||||
|
w = min(w, FB_WIDTH - x0)
|
||||||
|
h = min(h, FB_HEIGHT - y0)
|
||||||
|
|
||||||
|
row_bytes = w * BPP
|
||||||
|
pixel_bytes = bytes(color)
|
||||||
|
|
||||||
|
for y in range(y0, y0 + h):
|
||||||
|
off = (y * FB_WIDTH + x0) * BPP
|
||||||
|
buf[off:off + row_bytes] = pixel_bytes * w
|
||||||
|
|
||||||
|
|
||||||
|
# ----------------------------------------------------------------------
|
||||||
|
# Build the framebuffer
|
||||||
|
# ----------------------------------------------------------------------
|
||||||
|
def build_framebuffer() -> bytearray:
|
||||||
|
"""Create an ARGB buffer, fill it black and draw the thick‑outline rectangles."""
|
||||||
|
# 1️⃣ background = opaque black (A,R,G,B)
|
||||||
|
fb = bytearray(FB_WIDTH * FB_HEIGHT * BPP)
|
||||||
|
bg_color = (255, 0, 0, 0) # opaque black
|
||||||
|
fb[:] = bg_color * (FB_WIDTH * FB_HEIGHT)
|
||||||
|
|
||||||
|
# 2️⃣ draw each rectangle outline
|
||||||
|
for idx in range(12):
|
||||||
|
# ── colour palette (feel free to change) ───────────────────────
|
||||||
|
rect_color = (255, 255, 255, 255) # opaque
|
||||||
|
|
||||||
|
# left‑most X coordinate of the *inner* rectangle (the border belongs to it)
|
||||||
|
x0 = X0_START + idx * (RECT_WIDTH + SPACING)
|
||||||
|
y0 = 100
|
||||||
|
w = RECT_WIDTH
|
||||||
|
h = RECT_HEIGHT
|
||||||
|
|
||||||
|
# ── thick edges ──────────────────────────────────────────────────
|
||||||
|
# top edge
|
||||||
|
fill_rect(fb, x0, y0, w, LINE_THICKNESS, rect_color)
|
||||||
|
|
||||||
|
# bottom edge
|
||||||
|
fill_rect(fb, x0, y0 + h - LINE_THICKNESS, w, LINE_THICKNESS, rect_color)
|
||||||
|
|
||||||
|
# left edge
|
||||||
|
fill_rect(fb, x0, y0, LINE_THICKNESS, h, rect_color)
|
||||||
|
|
||||||
|
# right edge
|
||||||
|
fill_rect(fb, x0 + w - LINE_THICKNESS, y0, LINE_THICKNESS, h, rect_color)
|
||||||
|
|
||||||
|
return fb
|
||||||
|
|
||||||
|
|
||||||
|
# ----------------------------------------------------------------------
|
||||||
|
# Send the buffer to the TCP server
|
||||||
|
# ----------------------------------------------------------------------
|
||||||
|
def send_framebuffer(buf: bytearray,
|
||||||
|
host: str = "127.0.0.1",
|
||||||
|
port: int = 12345) -> None:
|
||||||
|
"""Open a TCP socket, connect, and stream the whole framebuffer."""
|
||||||
|
try:
|
||||||
|
with socket.create_connection((host, port), timeout=5) as sock:
|
||||||
|
# optional length prefix (many protocols expect it)
|
||||||
|
length_prefix = len(buf).to_bytes(4, byteorder="big")
|
||||||
|
sock.sendall(length_prefix + buf)
|
||||||
|
print(f"✔ Sent {len(buf)} bytes to {host}:{port}")
|
||||||
|
except Exception as exc:
|
||||||
|
print(f"❌ Could not send framebuffer: {exc}", file=sys.stderr)
|
||||||
|
|
||||||
|
|
||||||
|
# ----------------------------------------------------------------------
|
||||||
|
# Main entry point
|
||||||
|
# ----------------------------------------------------------------------
|
||||||
|
def main() -> None:
|
||||||
|
fb = build_framebuffer()
|
||||||
|
send_framebuffer(fb)
|
||||||
|
|
||||||
|
|
||||||
|
if __name__ == "__main__":
|
||||||
|
main()
|
||||||
Reference in New Issue
Block a user