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test2
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2
.gitignore
vendored
2
.gitignore
vendored
@@ -1,2 +1,4 @@
|
||||
.build*
|
||||
/build*
|
||||
/tools/qemu.mk
|
||||
/tools/remote.mk
|
||||
|
||||
195
1
Normal file
195
1
Normal file
@@ -0,0 +1,195 @@
|
||||
#include "arch/lapic.h"
|
||||
#include "boot/startup_ap.h"
|
||||
#include "arch/core_interrupt.h"
|
||||
#include "debug/copystream.h"
|
||||
#include "debug/output.h"
|
||||
#include "debug/assert.h"
|
||||
|
||||
#include "arch/cga.h"
|
||||
#include "arch/textwindow.h"
|
||||
#include "arch/serial.h"
|
||||
#include "device/serialstream.h"
|
||||
#include "device/textstream.h"
|
||||
#include "device/ps2controller.h"
|
||||
#include "arch/ioapic.h"
|
||||
#include "thread/scheduler.h"
|
||||
#include "user/app1/appl.h"
|
||||
#include "sync/ticketlock.h"
|
||||
#include "interrupt/guard.h"
|
||||
|
||||
#include "arch/context.h"
|
||||
#include "thread/thread.h"
|
||||
|
||||
///TextStream kout = TextStream(0, 80, 0, 10, true);
|
||||
Ticketlock koutlock;
|
||||
Scheduler sch;
|
||||
|
||||
//TextStream dout[8] = {
|
||||
// TextStream(0 ,20,12,25,false),
|
||||
// TextStream(20,40,12,25,false),
|
||||
// TextStream(40,60,12,25,false),
|
||||
// TextStream(60,80,12,25,false),
|
||||
// TextStream(0 ,0 ,0, 0,false),
|
||||
// TextStream(0 ,0 ,0, 0,false),
|
||||
// TextStream(0 ,0 ,0, 0,false),
|
||||
// TextStream(0 ,0 ,0, 0,false),
|
||||
//};
|
||||
|
||||
|
||||
TextStream dout[Core::MAX] = {
|
||||
{0, 40, 10, 14},
|
||||
{40, 80, 10, 14},
|
||||
{0, 40, 14, 18},
|
||||
{40, 80, 14, 18},
|
||||
{0, 40, 18, 22},
|
||||
{40, 80, 18, 22},
|
||||
{0, 40, 22, 25},
|
||||
{40, 80, 22, 25},
|
||||
};
|
||||
|
||||
CopyStream copystream[Core::MAX]{
|
||||
{&dout[0], &sout},
|
||||
{&dout[1], &sout},
|
||||
{&dout[2], &sout},
|
||||
{&dout[3], &sout},
|
||||
{&dout[4], &sout},
|
||||
{&dout[5], &sout},
|
||||
{&dout[6], &sout},
|
||||
{&dout[7], &sout},
|
||||
};
|
||||
|
||||
OutputStream* copyout[Core::MAX]{
|
||||
&dout[0],
|
||||
©stream[1],
|
||||
&dout[2],
|
||||
&dout[3],
|
||||
&dout[4],
|
||||
&dout[5],
|
||||
&dout[6],
|
||||
&dout[7]
|
||||
};
|
||||
|
||||
unsigned int testx, testy;
|
||||
|
||||
uint8_t test1_stack[1024];
|
||||
uint8_t test2_stack[1024];
|
||||
uint8_t test3_stack[1024];
|
||||
uint8_t test4_stack[1024];
|
||||
uint8_t test5_stack[1024];
|
||||
uint8_t test6_stack[1024];
|
||||
uint8_t test7_stack[1024];
|
||||
uint8_t test8_stack[1024];
|
||||
uint8_t test9_stack[1024];
|
||||
|
||||
|
||||
|
||||
//Thread test1_thread = Thread(&test1_stack[sizeof(test1_stack)-1]);
|
||||
Application application1 = Application(&test1_stack[sizeof(test1_stack)-1]);
|
||||
Application application2 = Application(&test2_stack[sizeof(test2_stack)-1]);
|
||||
Application application3 = Application(&test3_stack[sizeof(test3_stack)-1]);
|
||||
Application application4 = Application(&test4_stack[sizeof(test4_stack)-1]);
|
||||
Application application5 = Application(&test5_stack[sizeof(test5_stack)-1]);
|
||||
Application application6 = Application(&test6_stack[sizeof(test5_stack)-1]);
|
||||
Application application7 = Application(&test7_stack[sizeof(test5_stack)-1]);
|
||||
Application application8 = Application(&test8_stack[sizeof(test5_stack)-1]);
|
||||
Application application9 = Application(&test9_stack[sizeof(test5_stack)-1]);
|
||||
|
||||
//Context test2;
|
||||
//uint8_t test2_stack[256];
|
||||
//Thread test2_thread = Thread(&test2_stack[sizeof(test2_stack)-1]);
|
||||
|
||||
//void test_func1(){
|
||||
// while(1){
|
||||
// {
|
||||
// Guarded g = Guard::enter();
|
||||
// g.vault().kout << "test 1\n" << flush;
|
||||
// }
|
||||
// context_switch(&test2, &test1);
|
||||
// }
|
||||
//}
|
||||
//
|
||||
//void test_func2(){
|
||||
// while(1){
|
||||
// {
|
||||
// Guarded g = Guard::enter();
|
||||
// g.vault().kout << "test 2\n" << flush;
|
||||
// }
|
||||
// context_switch(&test1, &test2);
|
||||
// }
|
||||
//}
|
||||
|
||||
|
||||
// Main function
|
||||
// (the bootstrap processor starts here)}
|
||||
extern "C" int main() {
|
||||
CGA::setCursor(0, 0);
|
||||
|
||||
unsigned int numCPUs = Core::count();
|
||||
/* Start application processors
|
||||
* To avoid unexpected behaviour, make sure that interrupts are not
|
||||
* enabled before the APs are booted. Otherwise it might interfere with the
|
||||
* Startup IPIs or even block devices like keyboard because of a missing EOI
|
||||
*/
|
||||
|
||||
{
|
||||
Guarded g = Guard::enter();
|
||||
sch.ready(&application1);
|
||||
sch.ready(&application2);
|
||||
sch.ready(&application3);
|
||||
sch.ready(&application4);
|
||||
sch.ready(&application5);
|
||||
sch.ready(&application6);
|
||||
sch.ready(&application7);
|
||||
sch.ready(&application8);
|
||||
sch.ready(&application9);
|
||||
}
|
||||
|
||||
ApplicationProcessor::boot();
|
||||
|
||||
PS2Controller::init();
|
||||
|
||||
IOAPIC::init();
|
||||
IOAPIC::config(1, Core::Interrupt::KEYBOARD);
|
||||
IOAPIC::allow(1);
|
||||
|
||||
Core::Interrupt::enable();
|
||||
|
||||
PS2Controller::drainBuffer();
|
||||
|
||||
DBG << "Main CPU " << static_cast<int>(LAPIC::getID()) << endl << flush;
|
||||
|
||||
|
||||
|
||||
{
|
||||
Guarded g = Guard::enter();
|
||||
sch.schedule();
|
||||
}
|
||||
|
||||
|
||||
//Application{}.action();
|
||||
while (true){
|
||||
//DBG << "pos: " << testx << ", " << testy << endl << flush;
|
||||
//Core::pause();
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Main function for application processors
|
||||
extern "C" int main_ap() {
|
||||
DBG_VERBOSE << "CPU core " << static_cast<int>(Core::getID()) << " / LAPIC "
|
||||
<< static_cast<int>(LAPIC::getID()) << " in main_ap()" << endl;
|
||||
Core::Interrupt::enable();
|
||||
|
||||
DBG << "App CPU " << static_cast<int>(Core::getID()) << endl << flush;
|
||||
|
||||
{
|
||||
Guarded g = Guard::enter();
|
||||
sch.schedule();
|
||||
}
|
||||
|
||||
//assert(Core::getID() != 1);
|
||||
//Application{}.action();
|
||||
|
||||
return 0;
|
||||
}
|
||||
@@ -1,5 +1,6 @@
|
||||
#include "cga.h"
|
||||
#include "arch/ioport.h"
|
||||
#include "../debug/output.h"
|
||||
#include "../arch/ioport.h"
|
||||
|
||||
namespace CGA {
|
||||
|
||||
@@ -8,7 +9,7 @@ namespace CGA {
|
||||
|
||||
void writeCGAReg(int reg, int data){
|
||||
index_port.outb(reg);
|
||||
data_port.outw(data);
|
||||
data_port.outb(data);
|
||||
}
|
||||
|
||||
uint16_t readCGAReg(int reg){
|
||||
@@ -17,7 +18,7 @@ namespace CGA {
|
||||
}
|
||||
|
||||
void setCursor(unsigned abs_x, unsigned abs_y) {
|
||||
uint16_t pos = abs_y * COLUMNS + abs_x;
|
||||
uint16_t pos = abs_y * COLUMNS + abs_x;
|
||||
|
||||
writeCGAReg(RegisterIndex::CURSOR_LOW, pos & 0xFF);
|
||||
writeCGAReg(RegisterIndex::CURSOR_HIGH, ((pos >> 8) & 0xFF));
|
||||
|
||||
@@ -95,7 +95,6 @@ void setCursor(unsigned abs_x, unsigned abs_y);
|
||||
|
||||
/*! \brief Retrieve the keyboard hardware cursor position on screen
|
||||
*
|
||||
* \todo(11) Implement the method using the \ref IOPort
|
||||
*
|
||||
* \param abs_x absolute column of the keyboard hardware cursor
|
||||
* \param abs_y absolute row of the keyboard hardware cursor
|
||||
@@ -118,7 +117,6 @@ void getCursor(unsigned& abs_x, unsigned& abs_y);
|
||||
* \param character Character to be displayed
|
||||
* \param attrib Attribute with color settings
|
||||
*
|
||||
* \todo(11) Implement the method
|
||||
*/
|
||||
void show(unsigned abs_x, unsigned abs_y, char character,
|
||||
Attribute attrib = Attribute());
|
||||
|
||||
@@ -7,14 +7,30 @@
|
||||
; and populates the registers from the the next context.
|
||||
align 16
|
||||
context_switch:
|
||||
mov [rsi + 0], rbx
|
||||
mov [rsi + 8], rbp
|
||||
mov [rsi + 16], r12
|
||||
mov [rsi + 24], r13
|
||||
mov [rsi + 32], r14
|
||||
mov [rsi + 40], r15
|
||||
mov [rsi + 48], rsp
|
||||
|
||||
; context_launch populates the register set from the next context structure.
|
||||
; It does not save the current registers.
|
||||
align 16 ; When only one parameter is used for `align`, it will use NOP
|
||||
context_launch:
|
||||
|
||||
mov rbx, [rdi + 0]
|
||||
mov rbp, [rdi + 8]
|
||||
mov r12, [rdi + 16]
|
||||
mov r13, [rdi + 24]
|
||||
mov r14, [rdi + 32]
|
||||
mov r15, [rdi + 40]
|
||||
mov rsp, [rdi + 48]
|
||||
ret
|
||||
; fake_systemv_abi is used to populate the volatile argument registers used by the systemv abi (rdi, rsi, ...)
|
||||
; with values from the non-volatile registers saved within the thread context (r15, r14, ...)
|
||||
align 16
|
||||
fake_systemv_abi:
|
||||
|
||||
mov rdi, r15
|
||||
mov rsi, r14
|
||||
ret
|
||||
|
||||
@@ -1,9 +1,21 @@
|
||||
#include "context.h"
|
||||
#include "../debug/output.h"
|
||||
|
||||
void panic(){
|
||||
DBG << "panic!\n" << flush;
|
||||
while(1);
|
||||
}
|
||||
|
||||
void prepareContext(void* tos, Context& context, void (*kickoff)(void*),
|
||||
void* param1) {
|
||||
(void)tos;
|
||||
(void)context;
|
||||
(void)kickoff;
|
||||
(void)param1;
|
||||
((uint64_t*)tos)[0] = (uint64_t)panic;
|
||||
((uint64_t*)tos)[-1] = (uint64_t)kickoff;
|
||||
((uint64_t*)tos)[-2] = (uint64_t)fake_systemv_abi;
|
||||
context.rsp = (void*)(((uint64_t) tos)-16);
|
||||
context.rbx = 0;
|
||||
context.rbp = 0;
|
||||
context.r12 = 0;
|
||||
context.r13 = 0;
|
||||
context.r14 = 0;
|
||||
context.r15 = (uint64_t)param1;
|
||||
}
|
||||
|
||||
@@ -28,7 +28,7 @@ constexpr uintptr_t FLAG_ENABLE = 1 << 9;
|
||||
*
|
||||
* \see [ISDMv3, 6.15 Exception and Interrupt
|
||||
* Reference](intel_manual_vol3.pdf#page=203)
|
||||
* \todo(12) Add Keyboard and Panic vector numbers
|
||||
* \todo
|
||||
*/
|
||||
enum Vector {
|
||||
// Predefined Exceptions
|
||||
@@ -67,6 +67,10 @@ enum Vector {
|
||||
SECURITY_EXCEPTION = 31,
|
||||
|
||||
// Interrupts
|
||||
KEYBOARD=32,
|
||||
PANIC=33,
|
||||
TIMER=34,
|
||||
ASSASSIN=35
|
||||
};
|
||||
constexpr size_t VECTORS = 256;
|
||||
|
||||
|
||||
@@ -1,4 +1,7 @@
|
||||
#include "ioapic.h"
|
||||
#include "apic.h"
|
||||
#include "core.h"
|
||||
#include "../debug/assert.h"
|
||||
|
||||
namespace IOAPIC {
|
||||
/*! \brief IOAPIC registers memory mapped into the CPU's address space.
|
||||
@@ -20,22 +23,66 @@ volatile Register *IOWIN_REG =
|
||||
// IOAPIC manual, p. 8
|
||||
const Index IOAPICID_IDX = 0x00;
|
||||
const Index IOREDTBL_IDX = 0x10;
|
||||
const Index IOREDTBL_ENTRY_SIZE = 0x02;
|
||||
|
||||
const uint8_t slot_max = 24;
|
||||
|
||||
void init() {}
|
||||
|
||||
void config(uint8_t slot, Core::Interrupt::Vector vector,
|
||||
TriggerMode trigger_mode, Polarity polarity) {
|
||||
(void)slot;
|
||||
(void)vector;
|
||||
(void)trigger_mode;
|
||||
(void)polarity;
|
||||
RedirectionTableEntry readEntry(Index slot) {
|
||||
*IOREGSEL_REG = IOREDTBL_IDX + slot * IOREDTBL_ENTRY_SIZE;
|
||||
Register low = *IOWIN_REG;
|
||||
*IOREGSEL_REG += IOREDTBL_ENTRY_SIZE / 2;
|
||||
Register high = *IOWIN_REG;
|
||||
return RedirectionTableEntry{low, high};
|
||||
}
|
||||
|
||||
void allow(uint8_t slot) { (void)slot; }
|
||||
void writeEntry(Index slot, RedirectionTableEntry entry) {
|
||||
*IOREGSEL_REG = IOREDTBL_IDX + slot * IOREDTBL_ENTRY_SIZE;
|
||||
*IOWIN_REG = entry.value_low;
|
||||
*IOREGSEL_REG += IOREDTBL_ENTRY_SIZE / 2;
|
||||
*IOWIN_REG = entry.value_high;
|
||||
}
|
||||
|
||||
void forbid(uint8_t slot) { (void)slot; }
|
||||
void init() {
|
||||
for (uint8_t slot = 0; slot < slot_max; slot++) {
|
||||
RedirectionTableEntry entry = readEntry(slot);
|
||||
entry.destination = (1 << Core::count()) - 1;
|
||||
entry.interrupt_mask = MASKED;
|
||||
entry.trigger_mode = EDGE;
|
||||
entry.polarity = HIGH;
|
||||
entry.destination_mode = LOGICAL;
|
||||
entry.delivery_mode = LOWEST_PRIORITY;
|
||||
entry.vector = Core::Interrupt::PANIC;
|
||||
writeEntry(slot, entry);
|
||||
}
|
||||
*IOREGSEL_REG = IOAPICID_IDX;
|
||||
Identification IOAPICID{*IOWIN_REG};
|
||||
IOAPICID.id = APIC::getIOAPICID();
|
||||
*IOWIN_REG = IOAPICID.value;
|
||||
}
|
||||
|
||||
void config(uint8_t slot, Core::Interrupt::Vector vector,
|
||||
TriggerMode trigger_mode, Polarity polarity) {
|
||||
assert(slot < slot_max);
|
||||
RedirectionTableEntry entry = readEntry(slot);
|
||||
entry.vector = vector;
|
||||
entry.trigger_mode = trigger_mode;
|
||||
entry.polarity = polarity;
|
||||
writeEntry(slot, entry);
|
||||
}
|
||||
|
||||
void allow(uint8_t slot) {
|
||||
assert(slot < slot_max);
|
||||
RedirectionTableEntry entry = readEntry(slot);
|
||||
entry.interrupt_mask = UNMASKED;
|
||||
writeEntry(slot, entry);
|
||||
}
|
||||
|
||||
void forbid(uint8_t slot) {
|
||||
assert(slot < slot_max);
|
||||
RedirectionTableEntry entry = readEntry(slot);
|
||||
entry.interrupt_mask = MASKED;
|
||||
writeEntry(slot, entry);
|
||||
}
|
||||
|
||||
bool status(uint8_t slot) {
|
||||
(void)slot;
|
||||
|
||||
@@ -45,7 +45,7 @@ void init();
|
||||
* \param polarity Polarity of the interrupt signaling (active high or
|
||||
active low)
|
||||
*
|
||||
* \todo(12) Implement Function
|
||||
* \todo Implement Function
|
||||
*/
|
||||
void config(uint8_t slot, Core::Interrupt::Vector vector,
|
||||
TriggerMode trigger_mode = TriggerMode::EDGE,
|
||||
@@ -57,7 +57,7 @@ void config(uint8_t slot, Core::Interrupt::Vector vector,
|
||||
* To fully enable interrupt handling, the interrupts must be enabled for every
|
||||
* CPU (e.g., by calling
|
||||
* \ref Core::Interrupt::enable() in main).
|
||||
* \todo(12) Do that somewhere appropriate.
|
||||
* \todo Do that somewhere appropriate.
|
||||
*
|
||||
* \param slot Number of the external interrupt that should be enabled.
|
||||
*
|
||||
|
||||
@@ -156,7 +156,7 @@ void set(uint32_t counter, uint8_t divide, uint8_t vector, bool periodic,
|
||||
*
|
||||
* Initializes the \ref LAPIC::Timer
|
||||
* in such a way that regular interrupts are triggered approx. every `us`
|
||||
* microseconds when \ref LAPIC::Timer:::activate() is called.
|
||||
* microseconds when \ref LAPIC::Timer::activate() is called.
|
||||
* For this purpose, a suitable timer divisor is determined
|
||||
* based on the timer frequency determined with \ref LAPIC::Timer::ticks().
|
||||
* This timer divisor has to be as small as possible, but large enough to
|
||||
|
||||
@@ -1,5 +1,9 @@
|
||||
#include "lapic.h"
|
||||
#include "lapic_registers.h"
|
||||
#include "core.h"
|
||||
#include "pit.h"
|
||||
|
||||
#include "../debug/output.h"
|
||||
|
||||
namespace LAPIC {
|
||||
namespace Timer {
|
||||
@@ -56,36 +60,120 @@ static const Register div_masks[] = {
|
||||
* \param div Divider, must be power of two: 1, 2, 4, 8, 16, 32, 64, 128
|
||||
* \return Bit mask for LAPIC::setTimer() or `0xff` if `div` is invalid.
|
||||
*/
|
||||
Register getClockDiv(uint8_t div) {
|
||||
(void)div;
|
||||
return 0;
|
||||
static Register getClockDiv(uint8_t div) {
|
||||
switch (div) {
|
||||
case 1: return div_masks[0];
|
||||
case 2: return div_masks[1];
|
||||
case 4: return div_masks[2];
|
||||
case 8: return div_masks[3];
|
||||
case 16: return div_masks[4];
|
||||
case 32: return div_masks[5];
|
||||
case 64: return div_masks[6];
|
||||
case 128: return div_masks[7];
|
||||
default : return 0xff;
|
||||
}
|
||||
}
|
||||
/*! \brief Calculate the LAPIC-timer divider for the bit mask.
|
||||
* \param div_mask The bit mask, must be one of: 0xb, 0x0, 0x1, 0x2, 0x3, 0x8, 0x9, 0xa
|
||||
* \return LAPIC-timer divider or `0xff` if `div_mask` is invalid.
|
||||
*/
|
||||
static uint8_t fromClockDiv(Register div_mask) {
|
||||
if (div_mask == div_masks[0]) return 1;
|
||||
if (div_mask == div_masks[1]) return 2;
|
||||
if (div_mask == div_masks[2]) return 4;
|
||||
if (div_mask == div_masks[3]) return 8;
|
||||
if (div_mask == div_masks[4]) return 16;
|
||||
if (div_mask == div_masks[5]) return 32;
|
||||
if (div_mask == div_masks[6]) return 64;
|
||||
if (div_mask == div_masks[7]) return 128;
|
||||
return 0xff;
|
||||
}
|
||||
|
||||
|
||||
uint32_t ticks(void) {
|
||||
uint32_t ticks = 0; // ticks per millisecond
|
||||
// Calculation (Assignment 5)
|
||||
static uint32_t ticks = 0; // ticks per millisecond
|
||||
if (ticks != 0) return ticks;
|
||||
|
||||
// Prepare Counter
|
||||
LAPIC::Timer::set(0, 1, 0, false, true);
|
||||
|
||||
// Set timer for 10ms
|
||||
PIT::set(10 * 1000);
|
||||
// Start LAPIC-Timer
|
||||
LAPIC::write(TIMER_INITIAL_COUNTER, UINT32_MAX);
|
||||
PIT::waitForTimeout();
|
||||
// Get final Count
|
||||
uint32_t counter = LAPIC::read(TIMER_CURRENT_COUNTER);
|
||||
// Disable LAPIC-Timer
|
||||
LAPIC::write(TIMER_INITIAL_COUNTER, 0);
|
||||
// Calculate tick count.
|
||||
ticks = (UINT32_MAX - counter) / 10;
|
||||
|
||||
DBG << "LAPIC-Timer calibration using PIT" << endl;
|
||||
return ticks;
|
||||
}
|
||||
|
||||
void set(uint32_t counter, uint8_t divide, uint8_t vector, bool periodic,
|
||||
bool masked) {
|
||||
(void)counter;
|
||||
(void)divide;
|
||||
(void)vector;
|
||||
(void)periodic;
|
||||
(void)masked;
|
||||
}
|
||||
if (divide == 0 || (divide & (divide - 1)) != 0) {
|
||||
// Not a power of 2
|
||||
return;
|
||||
}
|
||||
|
||||
ControlRegister tcr;
|
||||
tcr.vector = Core::Interrupt::Vector::TIMER;
|
||||
tcr.timer_mode = periodic ? PERIODIC : ONE_SHOT;
|
||||
tcr.masked = masked ? MASKED : NOT_MASKED;
|
||||
LAPIC::write(TIMER_CONTROL, tcr.value);
|
||||
|
||||
LAPIC::write(TIMER_DIVIDE_CONFIGURATION, getClockDiv(divide));
|
||||
LAPIC::write(TIMER_INITIAL_COUNTER, counter);
|
||||
}
|
||||
uint64_t time_tick;
|
||||
|
||||
uint8_t dividender;
|
||||
|
||||
bool setup(uint32_t us) {
|
||||
(void)us;
|
||||
return false;
|
||||
time_tick = (static_cast<uint64_t>(ticks()) * us) / 1000ULL;
|
||||
|
||||
dividender = 1;
|
||||
while (time_tick > UINT32_MAX) {
|
||||
// While timer_ticks is to large to fit in 32bits.
|
||||
time_tick >>= 1;
|
||||
dividender <<= 1;
|
||||
}
|
||||
if (dividender > 128)
|
||||
return false; // Timer interval is to large.
|
||||
|
||||
// Setup Masked interrupts to effectively disable the timer.
|
||||
return true;
|
||||
}
|
||||
|
||||
uint32_t interval() { return 0; }
|
||||
uint32_t interval() {
|
||||
uint32_t timer_ticks = LAPIC::read(TIMER_INITIAL_COUNTER);
|
||||
uint32_t divisor = fromClockDiv(LAPIC::read(TIMER_DIVIDE_CONFIGURATION));
|
||||
|
||||
void activate() {}
|
||||
uint64_t us = (static_cast<uint64_t>(timer_ticks) * divisor * 1000ULL) / static_cast<uint64_t>(ticks());
|
||||
return static_cast<uint32_t>(us);
|
||||
}
|
||||
|
||||
void setMasked(bool masked) { (void)masked; }
|
||||
void activate() {
|
||||
// Disable Counter to avoid spouriose interrupts.
|
||||
LAPIC::write(TIMER_INITIAL_COUNTER, 0);
|
||||
set(static_cast<uint32_t>(time_tick), dividender, Core::Interrupt::TIMER, true, true);
|
||||
|
||||
// Activate Timer interrupts.
|
||||
setMasked(false);
|
||||
|
||||
// enable counter with correct value.
|
||||
LAPIC::write(TIMER_INITIAL_COUNTER, time_tick);
|
||||
}
|
||||
|
||||
void setMasked(bool masked) {
|
||||
ControlRegister tcr;
|
||||
tcr.value = LAPIC::read(TIMER_CONTROL);
|
||||
tcr.masked = masked ? MASKED : NOT_MASKED;
|
||||
LAPIC::write(TIMER_CONTROL, tcr.value);
|
||||
}
|
||||
} // namespace Timer
|
||||
} // namespace LAPIC
|
||||
|
||||
@@ -22,7 +22,6 @@ Serial::Serial(ComPort port, BaudRate baud_rate, DataBits data_bits,
|
||||
// FIFO: Enable & clear buffers
|
||||
writeReg(FIFO_CONTROL_REGISTER,
|
||||
ENABLE_FIFO | CLEAR_RECEIVE_FIFO | CLEAR_TRANSMIT_FIFO);
|
||||
|
||||
// Modem Control: OUT2 (0000 1000) must be set for interrupt
|
||||
writeReg(MODEM_CONTROL_REGISTER, OUT_2);
|
||||
}
|
||||
@@ -40,10 +39,12 @@ char Serial::readReg(RegisterIndex reg) {
|
||||
}
|
||||
|
||||
int Serial::write(char out) {
|
||||
// TODO: Implement
|
||||
if(readReg(LINE_STATUS_REGISTER) & TRANSMITTER_EMPTY){
|
||||
writeReg(TRANSMIT_BUFFER_REGISTER, out);
|
||||
return out;
|
||||
}
|
||||
return -1;
|
||||
//TODO fix behavior when \r\n ist actually sent
|
||||
if(out == '\n')
|
||||
write('\r');
|
||||
|
||||
while(!(readReg(LINE_STATUS_REGISTER) & TRANSMITTER_EMPTY));
|
||||
|
||||
writeReg(TRANSMIT_BUFFER_REGISTER, out);
|
||||
return out;
|
||||
}
|
||||
|
||||
@@ -161,7 +161,6 @@ class Serial {
|
||||
|
||||
/*! \brief Read value from register
|
||||
*
|
||||
* \todo(11) Implement Method
|
||||
*
|
||||
* \param reg Register index
|
||||
* \return The value read from register
|
||||
@@ -170,7 +169,6 @@ class Serial {
|
||||
|
||||
/*! \brief Write value to register
|
||||
*
|
||||
* \todo(11) Implement Method
|
||||
*
|
||||
* \param reg Register index
|
||||
* \param out value to be written
|
||||
@@ -188,7 +186,6 @@ class Serial {
|
||||
* parameters used for the serial connection. Default values are `8N1` (8 bit,
|
||||
* no parity bit, one stop bit) with 115200 Baud using COM1.
|
||||
*
|
||||
* \todo(11) - Implement Constructor
|
||||
*/
|
||||
explicit Serial(ComPort port = COM1, BaudRate baud_rate = BAUD_115200,
|
||||
DataBits data_bits = DATA_8BIT,
|
||||
@@ -196,7 +193,6 @@ class Serial {
|
||||
|
||||
/*! \brief Write one byte to the serial interface
|
||||
*
|
||||
* \todo(11) - Implement Method
|
||||
*
|
||||
* \param out Byte to be written
|
||||
* \return Byte written (or `-1` if writing byte failed)
|
||||
|
||||
@@ -1,5 +1,7 @@
|
||||
#include "textwindow.h"
|
||||
#include "cga.h"
|
||||
#include "../utils/string.h"
|
||||
#include "../debug/output.h"
|
||||
|
||||
TextWindow::TextWindow(unsigned from_col, unsigned to_col, unsigned from_row,
|
||||
unsigned to_row, bool use_cursor) {
|
||||
@@ -8,14 +10,27 @@ TextWindow::TextWindow(unsigned from_col, unsigned to_col, unsigned from_row,
|
||||
this->from_row = from_row;
|
||||
this->to_row = to_row;
|
||||
this->use_cursor = use_cursor;
|
||||
|
||||
setPos(0,0);
|
||||
}
|
||||
|
||||
extern unsigned int testx, testy;
|
||||
void TextWindow::setPos(unsigned rel_x, unsigned rel_y) {
|
||||
unsigned abs_x = from_col + rel_x;
|
||||
unsigned abs_y = from_row + rel_y;
|
||||
|
||||
if(abs_x >= CGA::COLUMNS)
|
||||
return;
|
||||
if(abs_y >= CGA::ROWS)
|
||||
return;
|
||||
|
||||
if(use_cursor){
|
||||
CGA::setCursor(from_col + rel_x, from_row + rel_y);
|
||||
testx = abs_x;
|
||||
testy = abs_y;
|
||||
CGA::setCursor(abs_x, abs_y);
|
||||
}else{
|
||||
pos_x = from_col + rel_x;
|
||||
pos_y = from_row + rel_y;
|
||||
pos_x = abs_x;
|
||||
pos_y = abs_y;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -47,15 +62,34 @@ void TextWindow::getPos(int& rel_x, int& rel_y) const {
|
||||
rel_y = y;
|
||||
}
|
||||
|
||||
void TextWindow::scrollUp(){
|
||||
for(uint8_t row = from_row; row < to_row-1; row++){
|
||||
memmove(&CGA::TEXT_BUFFER_BASE[row*CGA::COLUMNS + from_col], &CGA::TEXT_BUFFER_BASE[(row+1)*CGA::COLUMNS + from_col], 2*(to_col-from_col));
|
||||
}
|
||||
memset(&CGA::TEXT_BUFFER_BASE[(to_row-1)*CGA::COLUMNS + from_col] , 0, 2*(to_col-from_col));
|
||||
}
|
||||
|
||||
void TextWindow::print(const char* str, size_t length, CGA::Attribute attrib) {
|
||||
for(unsigned i=0; i<length; i++){
|
||||
unsigned x_now, y_now;
|
||||
getPos(x_now, y_now);
|
||||
CGA::show(x_now, y_now, str[i], attrib);
|
||||
if(str[i] == '\n'){
|
||||
x_now = 0;
|
||||
if(from_row + y_now >= to_row-1){
|
||||
scrollUp();
|
||||
}
|
||||
else{
|
||||
y_now++;
|
||||
}
|
||||
setPos(x_now, y_now);
|
||||
return;
|
||||
}
|
||||
|
||||
CGA::show(from_col + x_now, from_row + y_now, str[i], attrib);
|
||||
if(from_col+x_now >= to_col-1){
|
||||
x_now = 0;
|
||||
if(from_row + y_now >= to_row-1){
|
||||
//TODO scrollUp()
|
||||
scrollUp();
|
||||
}
|
||||
else{
|
||||
y_now++;
|
||||
|
||||
@@ -29,6 +29,8 @@ class TextWindow {
|
||||
unsigned pos_x;
|
||||
unsigned pos_y;
|
||||
|
||||
void scrollUp();
|
||||
|
||||
public:
|
||||
/*! \brief Constructor of a text window
|
||||
*
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
#include "boot/multiboot/data.h"
|
||||
#include "./data.h"
|
||||
|
||||
/*! \brief Multiboot Information Structure according to Specification
|
||||
* \see [Multiboot Specification]{@ref multiboot}
|
||||
|
||||
3
compile_flags.txt
Normal file
3
compile_flags.txt
Normal file
@@ -0,0 +1,3 @@
|
||||
-Iarch
|
||||
-xc++
|
||||
-std=gnu++2b
|
||||
@@ -1,4 +1,5 @@
|
||||
#include "assert.h"
|
||||
#include "output.h"
|
||||
|
||||
[[noreturn]] void assertion_failed(const char* exp, const char* func,
|
||||
const char* file, int line) {
|
||||
@@ -6,6 +7,7 @@
|
||||
(void)func;
|
||||
(void)file;
|
||||
(void)line;
|
||||
DBG << "Assertion failed: " << exp << "\nin function: " << func << "\nfrom file: \"" << file << "\" in line " << dec << line << flush;
|
||||
// TODO: Print error message (in debug window)
|
||||
// TODO: Then stop the current core permanently
|
||||
// Use appropriate method from class Core to do so.
|
||||
|
||||
@@ -17,7 +17,7 @@
|
||||
#define kernelpanic(MSG) \
|
||||
do { \
|
||||
DBG << "PANIC: '" << (MSG) << "' in " << __func__ << " @ " << __FILE__ \
|
||||
<< ":" << __LINE__ << ") - CPU stopped." << endl; \
|
||||
<< ":" << dec << __LINE__ << ") - CPU stopped." << endl; \
|
||||
Core::die(); \
|
||||
} while (0)
|
||||
|
||||
|
||||
@@ -43,10 +43,10 @@
|
||||
* possible that the debug output in a multi core system is displayed
|
||||
* on the wrong (previous) core.
|
||||
*/
|
||||
#define DBG nullstream
|
||||
|
||||
#include "../arch/core.h"
|
||||
#include "../device/textstream.h"
|
||||
#define DBG *copyout[Core::getID()]
|
||||
|
||||
/*! \brief Debug window for the CGA screen
|
||||
*
|
||||
@@ -72,7 +72,6 @@
|
||||
* without any overlap and should be able to display at least 3 lines.
|
||||
* In \MPStuBS, two windows can be placed side-by-side, having 40 columns each.
|
||||
*
|
||||
* \todo(11) Define `dout`
|
||||
*/
|
||||
extern TextStream dout[Core::MAX];
|
||||
|
||||
@@ -83,11 +82,11 @@ extern TextStream dout[Core::MAX];
|
||||
* an array in the multi core case, which consists of three TextStreams and
|
||||
* one CopyStream.
|
||||
* For that, construction is done like:
|
||||
* \todo(11) Define `copyout`
|
||||
*
|
||||
* \code{.cpp}
|
||||
* OutputStream* copyout[Core::MAX]{&dout[0], &dout[1], ...}
|
||||
* \endcode
|
||||
*
|
||||
* \todo(11) Define `copyout`
|
||||
*/
|
||||
extern OutputStream* copyout[Core::MAX];
|
||||
|
||||
@@ -1,7 +1,9 @@
|
||||
#include "ps2controller.h"
|
||||
|
||||
#include "../arch/system.h"
|
||||
#include "../arch/core_interrupt.h"
|
||||
#include "../arch/ioport.h"
|
||||
#include "../arch/ioapic.h"
|
||||
#include "../compiler/fix.h"
|
||||
#include "../debug/output.h"
|
||||
#include "keydecoder.h"
|
||||
@@ -89,8 +91,11 @@ enum ControllerCommand {
|
||||
*
|
||||
* \param value data to be sent
|
||||
*/
|
||||
[[maybe_unused]] static void sendData(uint8_t value) {
|
||||
// TODO: You have to implement this method
|
||||
static void sendData(uint8_t value) {
|
||||
|
||||
if (!(ctrl_port.inb()&HAS_OUTPUT)) {
|
||||
data_port.outb(value);
|
||||
}
|
||||
(void)value;
|
||||
}
|
||||
|
||||
@@ -102,12 +107,27 @@ void init() {
|
||||
|
||||
// Set to maximum speed & minimum delay
|
||||
setRepeatRate(SPEED_30_0CPS, DELAY_250MS);
|
||||
|
||||
IOAPIC::config(1, Core::Interrupt::KEYBOARD);
|
||||
IOAPIC::allow(1);
|
||||
PS2Controller::drainBuffer();
|
||||
}
|
||||
|
||||
bool fetch(Key &pressed) {
|
||||
// TODO: You have to implement this method
|
||||
(void)pressed;
|
||||
return false;
|
||||
uint8_t status_reg = ctrl_port.inb();
|
||||
if(!(status_reg & HAS_OUTPUT) )
|
||||
return false;
|
||||
DBG_VERBOSE << "status: " << hex << static_cast<int>(status_reg) << "\n" << flush;
|
||||
|
||||
uint8_t out_buffer = data_port.inb();
|
||||
DBG_VERBOSE << "scancode: " << hex << static_cast<int>(out_buffer) << "\n" << flush;
|
||||
|
||||
if (status_reg & IS_MOUSE)
|
||||
return false;
|
||||
|
||||
pressed = key_decoder.decode(out_buffer);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void setRepeatRate(Speed speed, Delay delay) {
|
||||
@@ -125,6 +145,8 @@ void setLed(enum LED led, bool on) {
|
||||
sendData(leds); // Parameter
|
||||
}
|
||||
|
||||
void drainBuffer() {}
|
||||
|
||||
void drainBuffer() {
|
||||
while(ctrl_port.inb() & HAS_OUTPUT)
|
||||
data_port.inb();
|
||||
}
|
||||
} // namespace PS2Controller
|
||||
|
||||
@@ -146,7 +146,6 @@ void setLed(enum LED led, bool on);
|
||||
* should be emptied once right before allowing keyboard interrupts
|
||||
* (even if keystrokes might be lost).
|
||||
*
|
||||
* \todo(12) Implement method
|
||||
*/
|
||||
void drainBuffer();
|
||||
|
||||
|
||||
@@ -5,55 +5,18 @@ SerialStream::SerialStream(ComPort port, BaudRate baud_rate, DataBits data_bits,
|
||||
StopBits stop_bits, Parity parity)
|
||||
:Serial(port, baud_rate, data_bits, stop_bits, parity) {}
|
||||
|
||||
SerialStream sout = SerialStream();
|
||||
|
||||
void SerialStream::flush() {
|
||||
print(buffer, strlen(buffer));
|
||||
}
|
||||
|
||||
// https://stackoverflow.com/questions/3440726/what-is-the-proper-way-of-implementing-a-good-itoa-function
|
||||
// Yet, another good itoa implementation
|
||||
// returns: the length of the number string
|
||||
int itoa(int value, char *sp, int radix)
|
||||
{
|
||||
char tmp[16];// be careful with the length of the buffer
|
||||
char *tp = tmp;
|
||||
int i;
|
||||
unsigned v;
|
||||
|
||||
int sign = (radix == 10 && value < 0);
|
||||
if (sign)
|
||||
v = -value;
|
||||
else
|
||||
v = (unsigned)value;
|
||||
|
||||
while (v || tp == tmp)
|
||||
{
|
||||
i = v % radix;
|
||||
v /= radix;
|
||||
if (i < 10)
|
||||
*tp++ = i+'0';
|
||||
else
|
||||
*tp++ = i + 'a' - 10;
|
||||
}
|
||||
|
||||
int len = tp - tmp;
|
||||
|
||||
if (sign)
|
||||
{
|
||||
*sp++ = '-';
|
||||
len++;
|
||||
}
|
||||
|
||||
while (tp > tmp)
|
||||
*sp++ = *--tp;
|
||||
|
||||
return len;
|
||||
print(sout.buffer, sout.pos);
|
||||
sout.pos = 0;
|
||||
}
|
||||
|
||||
void SerialStream::setForeground(Color c) {
|
||||
write(0x1b);
|
||||
write('[');
|
||||
write('3');
|
||||
write(c + 0x30);
|
||||
sout << 30+c;
|
||||
flush();
|
||||
write('m');
|
||||
}
|
||||
|
||||
@@ -78,15 +41,13 @@ void SerialStream::reset() {
|
||||
}
|
||||
|
||||
void SerialStream::setPos(int x, int y) {
|
||||
//char out[] = {0x1b, '[', 0, 0, ';', 0, 0, 'H', 0};
|
||||
*this << 0x1b;
|
||||
*this << '[';
|
||||
*this << dec << x;
|
||||
*this << ';' << y << 'H' << endl;
|
||||
write(0x1b);
|
||||
sout << '[';
|
||||
sout << dec << x;
|
||||
sout << ';';
|
||||
sout << dec << y;
|
||||
sout << 'H';
|
||||
flush();
|
||||
//itoa(x, &out[2], 10);
|
||||
//itoa(y, &out[5], 10);
|
||||
//print( out , strlen(out));
|
||||
}
|
||||
|
||||
void SerialStream::print(char* str, int length) {
|
||||
|
||||
@@ -61,7 +61,6 @@ class SerialStream : public OutputStream, public Serial {
|
||||
*
|
||||
* Sets up the serial connection as well
|
||||
*
|
||||
* \todo(11) Implement Method
|
||||
*/
|
||||
explicit SerialStream(ComPort port = COM1, BaudRate baud_rate = BAUD_115200,
|
||||
DataBits data_bits = DATA_8BIT,
|
||||
@@ -74,13 +73,11 @@ class SerialStream : public OutputStream, public Serial {
|
||||
* The method is automatically called when the buffer is full,
|
||||
* but can also be called explicitly to force output of the current buffer.
|
||||
*
|
||||
* \todo(11) Implement Method
|
||||
*/
|
||||
void flush() override;
|
||||
|
||||
/*! \brief Change foreground color (for subsequent output)
|
||||
*
|
||||
* \todo(11) Implement Method
|
||||
*
|
||||
* \param c Color
|
||||
*/
|
||||
@@ -88,7 +85,6 @@ class SerialStream : public OutputStream, public Serial {
|
||||
|
||||
/*! \brief Change background color (for subsequent output)
|
||||
*
|
||||
* \todo(11) Implement Method
|
||||
*
|
||||
* \param c Color
|
||||
*/
|
||||
@@ -96,7 +92,6 @@ class SerialStream : public OutputStream, public Serial {
|
||||
|
||||
/*! \brief Change text attribute (for subsequent output)
|
||||
*
|
||||
* \todo(11) Implement Method
|
||||
*
|
||||
* \param a Attribute
|
||||
*/
|
||||
@@ -107,7 +102,6 @@ class SerialStream : public OutputStream, public Serial {
|
||||
* Clear screen, place cursor at the beginning and reset colors
|
||||
* and attributes to the default value.
|
||||
*
|
||||
* \todo(11) Implement Method
|
||||
*/
|
||||
void reset();
|
||||
|
||||
@@ -116,7 +110,6 @@ class SerialStream : public OutputStream, public Serial {
|
||||
* \param x Column in window
|
||||
* \param y Row in window
|
||||
*
|
||||
* \todo(11) Implement Method
|
||||
*/
|
||||
void setPos(int x, int y);
|
||||
|
||||
@@ -141,3 +134,6 @@ class SerialStream : public OutputStream, public Serial {
|
||||
*/
|
||||
void print(char* str, int length);
|
||||
};
|
||||
|
||||
extern SerialStream sout;
|
||||
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
#include "textstream.h"
|
||||
#include "../arch/core.h"
|
||||
|
||||
TextStream::TextStream(unsigned from_col,
|
||||
unsigned to_col,
|
||||
@@ -9,13 +10,14 @@ TextStream::TextStream(unsigned from_col,
|
||||
to_col,
|
||||
from_row,
|
||||
to_row,
|
||||
use_cursor){}
|
||||
use_cursor){
|
||||
//CGA::Color fg = static_cast<CGA::Color>((LAPIC::getID() + 1 ));
|
||||
//this->reset(' ', CGA::Attribute(CGA::LIGHT_GREEN, fg, false));
|
||||
}
|
||||
|
||||
|
||||
void TextStream::flush() {
|
||||
print(buffer,pos);
|
||||
CGA::Color fg = static_cast<CGA::Color>((Core::getID() + 1 ));
|
||||
print(buffer,pos,CGA::Attribute(CGA::LIGHT_GREEN, fg, false));
|
||||
pos = 0;
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
@@ -20,7 +20,7 @@
|
||||
* \ref TextWindow and only implements the method \ref TextStream::flush().
|
||||
* Further formatting or special effects are implemented in \ref TextWindow.
|
||||
*/
|
||||
class TextStream: public OutputStream, protected TextWindow {
|
||||
class TextStream: public OutputStream, public TextWindow {
|
||||
// Prevent copies and assignments
|
||||
TextStream(const TextStream&) = delete;
|
||||
TextStream& operator=(const TextStream&) = delete;
|
||||
@@ -36,14 +36,7 @@ class TextStream: public OutputStream, protected TextWindow {
|
||||
* but can also be called explicitly to force output of the current buffer.
|
||||
*
|
||||
*
|
||||
* \todo(11) Implement method
|
||||
*/
|
||||
void flush();
|
||||
|
||||
private:
|
||||
unsigned from_col;
|
||||
unsigned to_col;
|
||||
unsigned from_row;
|
||||
unsigned to_row;
|
||||
bool use_cursor;
|
||||
};
|
||||
|
||||
@@ -1,12 +1,43 @@
|
||||
#include "epilogues.h"
|
||||
|
||||
#include "../debug/output.h"
|
||||
#include "../arch/core.h"
|
||||
#include "../arch/lapic.h"
|
||||
#include "guard.h"
|
||||
#include "../thread/scheduler.h"
|
||||
|
||||
extern Key kout_key;
|
||||
|
||||
#include "../user/app1/appl.h"
|
||||
extern Application application1;
|
||||
namespace Epilogues {
|
||||
|
||||
void keyboard(Vault& g) { (void)g; }
|
||||
void keyboard(Vault& v) {
|
||||
v.kout.setPos(0,0);
|
||||
v.kout << kout_key.ascii() << flush ;
|
||||
|
||||
void timer(Vault& g) { (void)g; }
|
||||
if(kout_key.scancode == Key::KEY_K)
|
||||
v.sch.kill(v.sch.dispatcher.lifePointer[3]);
|
||||
}
|
||||
|
||||
void assassin(Vault& g) { (void)g; }
|
||||
void timer(Vault& v) {
|
||||
static int counter = 0;
|
||||
int x, y;
|
||||
if(Core::getID() == 0) {
|
||||
v.kout.getPos(x, y);
|
||||
v.kout.setPos(65, 0);
|
||||
v.kout << counter++ << flush;
|
||||
v.kout.setPos(x, y);
|
||||
}
|
||||
DBG << "timer C:" << dec << Core::getID() << " L:" << LAPIC::getID() << "\n" << flush;
|
||||
|
||||
v.sch.resume(true);
|
||||
}
|
||||
|
||||
void assassin(Vault& v) {
|
||||
DBG << "assassin epilog\n"<< endl;
|
||||
if (v.sch.active()->kill_flag) {
|
||||
v.sch.exit();
|
||||
}
|
||||
}
|
||||
}; // namespace Epilogues
|
||||
|
||||
@@ -28,7 +28,7 @@ namespace Epilogues {
|
||||
* \todo(15) Store the key to the keyboard buffer for user threads. Wake user
|
||||
* threads waiting for a key using the key semaphore.
|
||||
*
|
||||
* @param g
|
||||
* @param v The vault.
|
||||
*/
|
||||
void keyboard(Vault& g);
|
||||
|
||||
@@ -37,7 +37,7 @@ void keyboard(Vault& g);
|
||||
* \todo(15) Preemptively reschedule threads
|
||||
* \todo(16) Check the bellringer
|
||||
* \todo(17) Refresh screen with fixed FPS rate
|
||||
* @param g
|
||||
* @param v The vault.
|
||||
*/
|
||||
void timer(Vault& g);
|
||||
|
||||
@@ -45,6 +45,7 @@ void timer(Vault& g);
|
||||
* it is set.
|
||||
*
|
||||
* \todo(15) Implement the rescheduling (in \MPStuBS only)
|
||||
* @param v The vault.
|
||||
*/
|
||||
void assassin(Vault& g);
|
||||
}; // namespace Epilogues
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
#include "guard.h"
|
||||
|
||||
#include "../arch/core.h"
|
||||
#include "../debug/output.h"
|
||||
#include "../object/bbuffer.h"
|
||||
#include "../sync/ticketlock.h"
|
||||
#include "../arch/core_interrupt.h"
|
||||
#include "epilogues.h"
|
||||
|
||||
#define FOR_CURRENT_CORE [Core::getID()]
|
||||
@@ -17,14 +17,59 @@ static BBuffer<Epilogue, 32> epilogue_queue[Core::MAX] = {};
|
||||
constinit Ticketlock global_lock;
|
||||
constinit bool epi_flag[Core::MAX] = {false};
|
||||
|
||||
Vault::Vault() {}
|
||||
Vault::Vault() {
|
||||
}
|
||||
|
||||
Guarded::~Guarded() { Guard::leave(); }
|
||||
|
||||
Guarded Guard::enter() { while (true); }
|
||||
Guarded Guard::enter() {
|
||||
bool status = Core::Interrupt::disable();
|
||||
epi_flag FOR_CURRENT_CORE = true;
|
||||
Core::Interrupt::restore(status);
|
||||
global_lock.lock();
|
||||
Bellringer bellringer;
|
||||
return Guarded(global_vault);
|
||||
}
|
||||
|
||||
void Guard::leave() {}
|
||||
void Guard::leave() {
|
||||
bool istate = Core::Interrupt::disable();
|
||||
|
||||
Epilogue next;
|
||||
global_lock.unlock();
|
||||
while(epilogue_queue FOR_CURRENT_CORE.consume(next)){
|
||||
Core::Interrupt::enable();
|
||||
global_lock.lock();
|
||||
next(global_vault);
|
||||
global_lock.unlock();
|
||||
Core::Interrupt::disable();
|
||||
}
|
||||
epi_flag FOR_CURRENT_CORE = false;
|
||||
Core::Interrupt::restore(istate);
|
||||
}
|
||||
void Guard::relay(Epilogue handler) {
|
||||
//if(!epilogue_queue FOR_CURRENT_CORE.produce(handler))
|
||||
// return; // enqueue, but dont execute
|
||||
//if(!epi_flag FOR_CURRENT_CORE){
|
||||
// enter();
|
||||
// Core::Interrupt::enable();
|
||||
// handler(global_vault);
|
||||
// leave();
|
||||
//}
|
||||
|
||||
void Guard::relay(Epilogue handler) { (void)handler; }
|
||||
Core::Interrupt::enable(); // goto level 0.5
|
||||
if(epi_flag FOR_CURRENT_CORE){
|
||||
epilogue_queue FOR_CURRENT_CORE.produce(handler);
|
||||
}
|
||||
else{
|
||||
epi_flag FOR_CURRENT_CORE = true;
|
||||
global_lock.lock();
|
||||
handler(global_vault);
|
||||
leave();
|
||||
}
|
||||
//epilogue_queue->consume(handler);
|
||||
|
||||
}
|
||||
|
||||
const Vault &Guard::unsafeConstAccess() { return global_vault; }
|
||||
|
||||
|
||||
|
||||
@@ -2,18 +2,26 @@
|
||||
* \brief \ref Guard synchronizes access to epilogue level
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
//#pragma once
|
||||
#include "sync/bellringer.h"
|
||||
#include "../object/bbuffer.h"
|
||||
#include "../object/key.h"
|
||||
#include "../types.h"
|
||||
#include "epilogues.h"
|
||||
|
||||
#include "../device/textstream.h"
|
||||
#include "../thread/scheduler.h"
|
||||
//! \brief The epilogue vault contains the protected data for the epilogue level
|
||||
|
||||
struct Vault {
|
||||
Vault();
|
||||
TextStream kout = TextStream(0, 80, 0, 10, true);
|
||||
Scheduler sch = Scheduler();
|
||||
// no copy
|
||||
Vault(const Vault&) = delete;
|
||||
Vault& operator=(const Vault&) = delete;
|
||||
uint8_t counter;
|
||||
Bellringer bellringer;
|
||||
|
||||
};
|
||||
|
||||
/*! \brief Lock guard that provides access to the epilogue \ref Vault
|
||||
|
||||
@@ -11,4 +11,26 @@ handle_keyboard_asm:
|
||||
; continue. The C++ compiler will only generates code to preserve
|
||||
; non-scratch registers in the high-level interrupt handler -- the scratch
|
||||
; registers have to be saved (and restored later) manually!
|
||||
; TODO(12): Implement the context save and restore for the keyboard interrupt
|
||||
; TODO: Implement the context save and restore for the keyboard interrupt
|
||||
;
|
||||
;
|
||||
push rax;
|
||||
push rdi;
|
||||
push rsi;
|
||||
push rdx;
|
||||
push rcx;
|
||||
push r8;
|
||||
push r9;
|
||||
push r10;
|
||||
push r11;
|
||||
call handle_keyboard;
|
||||
pop r11;
|
||||
pop r10;
|
||||
pop r9;
|
||||
pop r8;
|
||||
pop rcx;
|
||||
pop rdx;
|
||||
pop rsi;
|
||||
pop rdi;
|
||||
pop rax;
|
||||
iretq ;
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
#include "handlers.h"
|
||||
#include "./handlers.h"
|
||||
|
||||
#include "../arch/core_cr.h"
|
||||
#include "../arch/idt.h"
|
||||
@@ -7,6 +7,16 @@
|
||||
#include "../debug/kernelpanic.h"
|
||||
#include "../debug/output.h"
|
||||
|
||||
#include "../device/ps2controller.h"
|
||||
|
||||
#include "../sync/ticketlock.h"
|
||||
#include "../arch/core_interrupt.h"
|
||||
#include "epilogues.h"
|
||||
#include "guard.h"
|
||||
|
||||
|
||||
Key kout_key = Key();
|
||||
|
||||
void printContext(const InterruptContext *context) {
|
||||
DBG << "ip: " << hex << context->cs << ':' << context->ip
|
||||
<< " sp: " << context->ss << ':' << context->sp << " flags" << bin
|
||||
@@ -21,8 +31,7 @@ void printContext(const InterruptContext *context) {
|
||||
|
||||
[[gnu::interrupt]] void handle_double_fault(InterruptContext *context,
|
||||
uint64_t error) {
|
||||
(void)error;
|
||||
DBG << "Double fault encoutered" << endl;
|
||||
DBG << "Double fault encountered. Error code: " << dec << error << endl;
|
||||
printContext(context);
|
||||
kernelpanic("Double fault!");
|
||||
}
|
||||
@@ -53,8 +62,7 @@ enum PAGE_FAULT_ERROR {
|
||||
|
||||
[[gnu::interrupt]] void handle_page_fault(InterruptContext *context,
|
||||
uint64_t error) {
|
||||
(void)error;
|
||||
DBG << "Page fault encoutered at linear address " << hex
|
||||
DBG << "Page fault encountered at linear address " << hex
|
||||
<< Core::CR<2>::read() << endl
|
||||
<< (error & PF_ERR_PRESENT ? "present" : "non-present") << " page|"
|
||||
<< (error & PF_ERR_WRITE ? "write" : "read") << " access|"
|
||||
@@ -65,18 +73,36 @@ enum PAGE_FAULT_ERROR {
|
||||
kernelpanic("Page fault!");
|
||||
}
|
||||
|
||||
void handle_keyboard() {}
|
||||
void handle_keyboard() {
|
||||
//Key key = Key();
|
||||
if (PS2Controller::fetch(kout_key)) {
|
||||
LAPIC::endOfInterrupt();
|
||||
if (kout_key.ctrl() && kout_key.alt() && kout_key.scancode == Key::KEY_DEL)
|
||||
System::reboot();
|
||||
|
||||
Guard::relay(Epilogues::keyboard);
|
||||
}
|
||||
else
|
||||
LAPIC::endOfInterrupt();
|
||||
}
|
||||
|
||||
[[gnu::interrupt]] void handle_panic(InterruptContext *context) {
|
||||
(void)context;
|
||||
DBG << "Generic KernelPanic triggered"<< endl;
|
||||
printContext(context);
|
||||
kernelpanic("Generic Panic Triggerd");
|
||||
}
|
||||
|
||||
[[gnu::interrupt]] void handle_timer(InterruptContext *context) {
|
||||
(void)context;
|
||||
LAPIC::endOfInterrupt();
|
||||
Guard::relay(Epilogues::timer);
|
||||
}
|
||||
|
||||
[[gnu::interrupt]] void handle_assassin(InterruptContext *context) {
|
||||
(void)context;
|
||||
LAPIC::endOfInterrupt();
|
||||
DBG << "assassin handler\n"<< endl;
|
||||
Guard::relay(Epilogues::assassin);
|
||||
}
|
||||
[[gnu::interrupt]] void handle_wakeup(InterruptContext *context) {
|
||||
(void)context;
|
||||
@@ -96,7 +122,16 @@ void initInterruptHandlers() {
|
||||
IDT::set(Core::Interrupt::Vector::PAGE_FAULT,
|
||||
IDT::InterruptDescriptor::ReturningWithError(handle_page_fault));
|
||||
|
||||
IDT::set(Core::Interrupt::Vector::TIMER,
|
||||
IDT::InterruptDescriptor::Returning(handle_timer));
|
||||
|
||||
// TODO: Add more handlers here
|
||||
IDT::set(Core::Interrupt::Vector::KEYBOARD,
|
||||
IDT::InterruptDescriptor::Returning(handle_keyboard_asm));
|
||||
IDT::set(Core::Interrupt::Vector::TIMER,
|
||||
IDT::InterruptDescriptor::Returning(handle_timer));
|
||||
IDT::set(Core::Interrupt::Vector::ASSASSIN,
|
||||
IDT::InterruptDescriptor::Returning(handle_assassin));
|
||||
// Load the idt pointer
|
||||
IDT::load();
|
||||
}
|
||||
|
||||
@@ -65,7 +65,7 @@ extern "C" { // disable C++ name mangling for asm function
|
||||
* On keyboard interrupt, the register state is saved to and restored from the
|
||||
* stack. This function wraps the handle_keyboard C-function.
|
||||
*
|
||||
* \todo(12) Implement in assembly
|
||||
* \todo Implement in assembly
|
||||
*/
|
||||
[[gnu::interrupt]] void handle_keyboard_asm(InterruptContext *context);
|
||||
|
||||
@@ -77,12 +77,12 @@ extern "C" { // disable C++ name mangling for asm function
|
||||
* \todo(12) Fetch a single key
|
||||
* \todo(13) Extend to use the Prologue-Epilogue pattern
|
||||
*/
|
||||
void handle_keyboard();
|
||||
void handle_keyboard();
|
||||
}
|
||||
|
||||
/*! \brief handle_panic
|
||||
*
|
||||
* \todo(12) Trigger a kernel panic
|
||||
* \todo Trigger a kernel panic
|
||||
*/
|
||||
[[gnu::interrupt]] void handle_panic(InterruptContext *context);
|
||||
|
||||
|
||||
177
main.cc
177
main.cc
@@ -1,70 +1,165 @@
|
||||
#include "arch/lapic.h"
|
||||
#include "boot/startup_ap.h"
|
||||
#include "arch/core_interrupt.h"
|
||||
#include "debug/copystream.h"
|
||||
#include "debug/output.h"
|
||||
#include "debug/assert.h"
|
||||
|
||||
#include "arch/cga.h"
|
||||
#include "arch/textwindow.h"
|
||||
#include "arch/serial.h"
|
||||
#include "device/serialstream.h"
|
||||
#include "device/textstream.h"
|
||||
#include "device/ps2controller.h"
|
||||
#include "arch/ioapic.h"
|
||||
#include "thread/scheduler.h"
|
||||
#include "user/app1/appl.h"
|
||||
#include "sync/ticketlock.h"
|
||||
#include "interrupt/guard.h"
|
||||
|
||||
#include "arch/context.h"
|
||||
#include "thread/thread.h"
|
||||
|
||||
TextStream kout = TextStream(0, 80, 0, 10, true);
|
||||
Ticketlock koutlock;
|
||||
//Scheduler sch;
|
||||
|
||||
//TextStream dout[8] = {
|
||||
// TextStream(0 ,20,12,25,false),
|
||||
// TextStream(20,40,12,25,false),
|
||||
// TextStream(40,60,12,25,false),
|
||||
// TextStream(60,80,12,25,false),
|
||||
// TextStream(0 ,0 ,0, 0,false),
|
||||
// TextStream(0 ,0 ,0, 0,false),
|
||||
// TextStream(0 ,0 ,0, 0,false),
|
||||
// TextStream(0 ,0 ,0, 0,false),
|
||||
//};
|
||||
|
||||
|
||||
TextStream dout[Core::MAX] = {
|
||||
{0, 40, 10, 14},
|
||||
{40, 80, 10, 14},
|
||||
{0, 40, 14, 18},
|
||||
{40, 80, 14, 18},
|
||||
{0, 40, 18, 22},
|
||||
{40, 80, 18, 22},
|
||||
{0, 40, 22, 25},
|
||||
{40, 80, 22, 25},
|
||||
};
|
||||
|
||||
CopyStream copystream[Core::MAX]{
|
||||
{&dout[0], &sout},
|
||||
{&dout[1], &sout},
|
||||
{&dout[2], &sout},
|
||||
{&dout[3], &sout},
|
||||
{&dout[4], &sout},
|
||||
{&dout[5], &sout},
|
||||
{&dout[6], &sout},
|
||||
{&dout[7], &sout},
|
||||
};
|
||||
|
||||
OutputStream* copyout[Core::MAX]{
|
||||
&dout[0],
|
||||
©stream[1],
|
||||
&dout[2],
|
||||
&dout[3],
|
||||
&dout[4],
|
||||
&dout[5],
|
||||
&dout[6],
|
||||
&dout[7]
|
||||
};
|
||||
|
||||
unsigned int testx, testy;
|
||||
|
||||
uint8_t test1_stack[1024];
|
||||
uint8_t test2_stack[1024];
|
||||
uint8_t test3_stack[1024];
|
||||
uint8_t test4_stack[1024];
|
||||
uint8_t test5_stack[1024];
|
||||
uint8_t test6_stack[1024];
|
||||
uint8_t test7_stack[1024];
|
||||
uint8_t test8_stack[1024];
|
||||
uint8_t test9_stack[1024];
|
||||
|
||||
|
||||
|
||||
Application application1 = Application(&test1_stack[sizeof(test1_stack)-1]);
|
||||
Application application2 = Application(&test2_stack[sizeof(test2_stack)-1]);
|
||||
Application application3 = Application(&test3_stack[sizeof(test3_stack)-1]);
|
||||
Application application4 = Application(&test4_stack[sizeof(test4_stack)-1]);
|
||||
Application application5 = Application(&test5_stack[sizeof(test5_stack)-1]);
|
||||
Application application6 = Application(&test6_stack[sizeof(test5_stack)-1]);
|
||||
Application application7 = Application(&test7_stack[sizeof(test5_stack)-1]);
|
||||
Application application8 = Application(&test8_stack[sizeof(test5_stack)-1]);
|
||||
Application application9 = Application(&test9_stack[sizeof(test5_stack)-1]);
|
||||
|
||||
|
||||
// Main function
|
||||
// (the bootstrap processor starts here)}
|
||||
extern "C" int main() {
|
||||
CGA::setCursor(0, 0);
|
||||
|
||||
unsigned int numCPUs = Core::count();
|
||||
DBG_VERBOSE << "Number of CPUs: " << numCPUs << endl;
|
||||
|
||||
////test cga implemantation
|
||||
//CGA::setCursor(1, 2);
|
||||
//unsigned x,y;
|
||||
//CGA::getCursor(x, y);
|
||||
//CGA::setCursor(x+1, y+1);
|
||||
//for(uint8_t i = 0; i < 10; i++)
|
||||
// CGA::show(i, i, i+0x30, CGA::Attribute());
|
||||
|
||||
////test textwindow implemantation
|
||||
//TextWindow tw_global = TextWindow(0, 80, 0, 25, true);
|
||||
//tw_global.reset(' ', CGA::Attribute(CGA::LIGHT_GREEN, CGA::BLUE, false));
|
||||
//TextWindow tw = TextWindow(0, 10, 0, 10, true);
|
||||
//tw.reset();
|
||||
//tw.setPos(0,0);
|
||||
//tw.print("lorem ipsum dolor sit amit", 26);
|
||||
//tw.setPos(0,-1);
|
||||
//tw.print("test", 4, CGA::Attribute(CGA::BLACK, CGA::BLUE));
|
||||
//int x,y;
|
||||
//tw.getPos(x,y);
|
||||
//tw.setPos(x+1,y);
|
||||
|
||||
////test Serial
|
||||
//Serial s = Serial();
|
||||
//s.write('a');
|
||||
|
||||
// test SerialStream
|
||||
SerialStream ss = SerialStream();
|
||||
ss.print("test", 4);
|
||||
ss.setAttribute(SerialStream::UNDERSCORE);
|
||||
ss.print("test", 4);
|
||||
ss.setAttribute(SerialStream::RESET);
|
||||
ss.setForeground(SerialStream::MAGENTA);
|
||||
ss.print("test", 4);
|
||||
ss.setBackground(SerialStream::CYAN);
|
||||
ss.print("test", 4);
|
||||
ss.setPos(10, 10);
|
||||
ss.print("test", 4);
|
||||
|
||||
/* Start application processors
|
||||
* To avoid unexpected behaviour, make sure that interrupts are not
|
||||
* enabled before the APs are booted. Otherwise it might interfere with the
|
||||
* Startup IPIs or even block devices like keyboard because of a missing EOI
|
||||
*/
|
||||
|
||||
{
|
||||
Guarded g = Guard::enter();
|
||||
Scheduler &sch =g.vault().sch;
|
||||
sch.ready(&application1);
|
||||
sch.ready(&application2);
|
||||
sch.ready(&application3);
|
||||
sch.ready(&application4);
|
||||
sch.ready(&application5);
|
||||
sch.ready(&application6);
|
||||
sch.ready(&application7);
|
||||
sch.ready(&application8);
|
||||
sch.ready(&application9);
|
||||
}
|
||||
|
||||
LAPIC::Timer::setup(1000000);
|
||||
IOAPIC::init();
|
||||
PS2Controller::init();
|
||||
ApplicationProcessor::boot();
|
||||
Core::Interrupt::enable();
|
||||
LAPIC::Timer::activate();
|
||||
|
||||
DBG << "Main CPU " << static_cast<int>(LAPIC::getID()) << endl << flush;
|
||||
|
||||
{
|
||||
Guarded g = Guard::enter();
|
||||
g.vault().sch.schedule();
|
||||
}
|
||||
|
||||
|
||||
//Application{}.action();
|
||||
while (true){
|
||||
//DBG << "pos: " << testx << ", " << testy << endl << flush;
|
||||
//Core::pause();
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Main function for application processors
|
||||
extern "C" int main_ap() {
|
||||
DBG_VERBOSE << "CPU core " << static_cast<int>(Core::getID()) << " / LAPIC "
|
||||
DBG << "CPU core " << static_cast<int>(Core::getID()) << " / LAPIC "
|
||||
<< static_cast<int>(LAPIC::getID()) << " in main_ap()" << endl;
|
||||
|
||||
|
||||
Core::Interrupt::enable();
|
||||
LAPIC::Timer::activate();
|
||||
|
||||
{
|
||||
Guarded g = Guard::enter();
|
||||
g.vault().sch.schedule();
|
||||
}
|
||||
|
||||
//assert(Core::getID() != 1);
|
||||
//Application{}.action();
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
4
notes
Normal file
4
notes
Normal file
@@ -0,0 +1,4 @@
|
||||
scheduler in vault
|
||||
next implementieren
|
||||
thread kill nicht in die liste enqueuen, scheduler.cc zeile 26
|
||||
setzen von epi flags interrupt vermutlich disablen.
|
||||
@@ -11,39 +11,16 @@
|
||||
/*! \brief Templated Queue for arbitrary objects.
|
||||
*
|
||||
* Queue is implemented by a head-object (Queue<T>) and next-pointers embedded
|
||||
* in the queued objects. This Queue supports arrays of next-pointers by passing
|
||||
* an index into the constructor identifying the index into the next-pointer
|
||||
* array. By passing a different get_link function into the constructor, the
|
||||
* member name of the next-pointer array can be changed and objects can be
|
||||
* contained in different independent queues.
|
||||
* in the queued objects. By passing a different get_link function into the
|
||||
* constructor, the member name of the next-pointer can be changed and objects
|
||||
* can be contained in different independent queues.
|
||||
*/
|
||||
template <class T>
|
||||
class Queue {
|
||||
/*! \brief Default get_link implementation returns a pointer to the
|
||||
* link_index'th element of the next-pointer array.
|
||||
* The function assumes a member named "queue_link" that stores the
|
||||
* next-pointer.
|
||||
*
|
||||
* If your object contains a queue_link member you can just ignore this
|
||||
* function and the get_link keyword argument of the constructor.
|
||||
*
|
||||
* \param[in] obj the object whose link should be accessed.
|
||||
* \param[in] link_index the index within the array.
|
||||
*
|
||||
* \return A pointer to the next-object pointer.
|
||||
*/
|
||||
static T** default_get_link(T& obj, unsigned link_index) {
|
||||
assert(link_index < sizeof(T::queue_link) / sizeof(void*));
|
||||
return &obj.queue_link[link_index];
|
||||
}
|
||||
/// Default get_link implementation returns a pointer to the next-pointer.
|
||||
static T** default_get_link(T& obj) { return &obj.queue_link; }
|
||||
/// Type definition for the get_link function
|
||||
typedef T** (*NextFunc)(T&, unsigned);
|
||||
|
||||
/// Queue-local index into the next-pointer array
|
||||
unsigned link_index;
|
||||
|
||||
/// Provides the same signature for single- and multi-core Queue
|
||||
T** get_link_wrapped(T& obj) { return get_link(obj, link_index); }
|
||||
typedef T** (*NextFunc)(T&);
|
||||
|
||||
/// Function pointer to the get_link function, called whenever the
|
||||
/// next pointer array is referenced
|
||||
@@ -106,18 +83,15 @@ class Queue {
|
||||
constexpr Queue(Queue&&) = default;
|
||||
|
||||
/*! \brief Constructor
|
||||
* \param[in] link_index denotes the index into the next-pointer array
|
||||
* to be used by this
|
||||
*queue-object
|
||||
* \param[in] get_link A function pointer to the get_link, i.e. a function
|
||||
* which returns a pointer to the
|
||||
*next-pointer of an element in the Queue.
|
||||
*/
|
||||
explicit Queue(unsigned link_index, NextFunc get_link = default_get_link)
|
||||
: link_index(link_index),
|
||||
get_link(get_link),
|
||||
head(nullptr),
|
||||
tail(nullptr) {}
|
||||
explicit Queue(NextFunc get_link = default_get_link)
|
||||
: get_link(get_link), head(nullptr), tail(nullptr) {
|
||||
assert(get_link != nullptr &&
|
||||
"get_link function pointer must not be nullptr!");
|
||||
};
|
||||
|
||||
/*! \brief Enqueues the provided item at the end of the queue. If the element
|
||||
* is already contained in the queue, false will be returned
|
||||
@@ -126,7 +100,7 @@ class Queue {
|
||||
* or not (and it is now enqueued, then true)
|
||||
*/
|
||||
bool enqueue(T& item) {
|
||||
T** nextptr = get_link_wrapped(item);
|
||||
T** nextptr = get_link(item);
|
||||
if (*nextptr != nullptr || (head != nullptr && tail == &item)) {
|
||||
return false;
|
||||
}
|
||||
@@ -136,7 +110,7 @@ class Queue {
|
||||
head = tail = &item;
|
||||
} else {
|
||||
assert(tail != nullptr);
|
||||
*get_link_wrapped(*tail) = &item;
|
||||
*get_link(*tail) = &item;
|
||||
tail = &item;
|
||||
}
|
||||
return true;
|
||||
@@ -147,7 +121,7 @@ class Queue {
|
||||
* \return true if successful, false if item was already in the queue
|
||||
**/
|
||||
bool insertFirst(T& item) {
|
||||
T** nextptr = get_link_wrapped(item);
|
||||
T** nextptr = get_link(item);
|
||||
if (*nextptr != nullptr || (head != nullptr && tail == &item)) {
|
||||
return false;
|
||||
}
|
||||
@@ -177,13 +151,13 @@ class Queue {
|
||||
if (&after == tail) {
|
||||
return enqueue(item);
|
||||
}
|
||||
T** nextptr = get_link_wrapped(item);
|
||||
T** nextptr = get_link(item);
|
||||
// if item is already in the list return false
|
||||
if (*nextptr != nullptr || tail == &item) {
|
||||
return false;
|
||||
}
|
||||
|
||||
T** pnextptr = get_link_wrapped(after);
|
||||
T** pnextptr = get_link(after);
|
||||
// if after is NOT in the list, return false
|
||||
if (!(pnextptr != nullptr || tail == &after)) {
|
||||
return false;
|
||||
@@ -201,8 +175,7 @@ class Queue {
|
||||
*not in this list
|
||||
**/
|
||||
T* next(T& item) {
|
||||
T** nextptr = get_link_wrapped(item);
|
||||
// if item is already in the list return nullptr
|
||||
T** nextptr = get_link(item);
|
||||
if (head == nullptr || (*nextptr == nullptr && tail != &item)) {
|
||||
return nullptr;
|
||||
}
|
||||
@@ -222,7 +195,7 @@ class Queue {
|
||||
T* dequeue() {
|
||||
T* out = head;
|
||||
if (head != nullptr) {
|
||||
T** nextptr = get_link_wrapped(*head);
|
||||
T** nextptr = get_link(*head);
|
||||
head = *nextptr;
|
||||
*nextptr = nullptr;
|
||||
}
|
||||
@@ -239,21 +212,21 @@ class Queue {
|
||||
T** next_link;
|
||||
|
||||
if (head == that) {
|
||||
head = *get_link_wrapped(*head);
|
||||
head = *get_link(*head);
|
||||
|
||||
*get_link_wrapped(*that) = nullptr;
|
||||
*get_link(*that) = nullptr;
|
||||
return that;
|
||||
}
|
||||
while (cur) {
|
||||
next_link = get_link_wrapped(*cur);
|
||||
next_link = get_link(*cur);
|
||||
if (*next_link == that) {
|
||||
*next_link = *get_link_wrapped(**next_link);
|
||||
*next_link = *get_link(**next_link);
|
||||
|
||||
if (that == tail) {
|
||||
tail = cur;
|
||||
}
|
||||
|
||||
*get_link_wrapped(*that) = nullptr;
|
||||
*get_link(*that) = nullptr;
|
||||
return that;
|
||||
}
|
||||
cur = *next_link;
|
||||
|
||||
@@ -1,3 +1,7 @@
|
||||
#include "stringbuffer.h"
|
||||
|
||||
void Stringbuffer::put(char c) { (void)c; }
|
||||
void Stringbuffer::put(char c) {
|
||||
buffer[pos++] = c;
|
||||
if(pos > 80)
|
||||
flush();
|
||||
}
|
||||
|
||||
@@ -52,7 +52,6 @@ class Stringbuffer {
|
||||
*
|
||||
* \param c Char to be added
|
||||
*
|
||||
* \todo(11) Implement
|
||||
*/
|
||||
void put(char c);
|
||||
|
||||
|
||||
@@ -1,29 +1,38 @@
|
||||
#include "bellringer.h"
|
||||
|
||||
#include "./bellringer.h"
|
||||
#include "../interrupt/guard.h"
|
||||
#include "../thread/thread.h"
|
||||
|
||||
struct Bell {
|
||||
// link pointer to the next bell in the bellringers bell list
|
||||
Bell *queue_link[1] = {nullptr};
|
||||
|
||||
Thread *thread;
|
||||
size_t counter;
|
||||
};
|
||||
|
||||
Bell **Bellringer::bell_link(Bell &obj, unsigned link_index) {
|
||||
return &obj.queue_link[link_index];
|
||||
}
|
||||
|
||||
// check: Checks whether bells are running out of time and rings them if
|
||||
// necessary
|
||||
void Bellringer::check(Vault &vault) { (void)vault; }
|
||||
void Bellringer::check(Vault &vault) {
|
||||
auto first = vault.bellringer.bells.dequeue();
|
||||
first->counter--;
|
||||
if (vault.bellringer.bellPending()){
|
||||
vault.bellringer.bells.insertFirst(*first);
|
||||
}
|
||||
if (vault.bellringer.bellPending()){
|
||||
if (first->counter < 1) {
|
||||
vault.sch.ready(vault.bellringer.bells.dequeue()->thread);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
// job: Give a bell to the bellringer & ring it when the specified time ran out.
|
||||
void Bellringer::sleep(Vault &vault, unsigned int ms) {
|
||||
(void)vault;
|
||||
(void)ms;
|
||||
Bell bell;
|
||||
bell.thread = vault.sch.dispatcher.active();
|
||||
auto tmp = vault.bellringer.bells.dequeue();
|
||||
vault.bellringer.bells.insertFirst(*tmp);
|
||||
do{
|
||||
ms-=tmp->counter;
|
||||
} while ((tmp=vault.bellringer.bells.next(*tmp)) != nullptr );
|
||||
bell.counter = ms;
|
||||
vault.sch.resume(false);
|
||||
}
|
||||
|
||||
// Are there bells in the queue?
|
||||
bool Bellringer::bellPending() const { return false; }
|
||||
bool Bellringer::bellPending() const {
|
||||
if (bells.is_empty())
|
||||
return false;
|
||||
else
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -4,10 +4,10 @@
|
||||
|
||||
#pragma once
|
||||
#include "../object/queue.h"
|
||||
#include "../thread/thread.h"
|
||||
#include "../types.h"
|
||||
|
||||
struct Vault;
|
||||
struct Bell;
|
||||
|
||||
/*! \brief Manages and activates time-triggered activities.
|
||||
* \ingroup ipc
|
||||
@@ -24,6 +24,14 @@ class Bellringer {
|
||||
Bellringer(const Bellringer&) = delete;
|
||||
Bellringer& operator=(const Bellringer&) = delete;
|
||||
|
||||
struct Bell {
|
||||
// link pointer to the next bell in the bellringers bell list
|
||||
Bell* queue_link = nullptr;
|
||||
|
||||
Thread* thread;
|
||||
size_t counter;
|
||||
};
|
||||
|
||||
/*! \brief List of bells currently managed.
|
||||
*
|
||||
* This list contains non-expired bells enqueued by job().
|
||||
@@ -34,26 +42,26 @@ class Bellringer {
|
||||
*/
|
||||
Queue<Bell> bells;
|
||||
|
||||
//! Link pointer for bells
|
||||
static Bell** bell_link(Bell& obj, unsigned link_index);
|
||||
|
||||
public:
|
||||
// constructor
|
||||
Bellringer() : bells(0, bell_link) {}
|
||||
Bellringer() : bells() {}
|
||||
|
||||
/*! \brief Checks whether there are bells to be rung.
|
||||
*
|
||||
* Every call to check elapses a tick. Once such a tick reduces a bells
|
||||
* remaining time to zero, the bell will be rung.
|
||||
*
|
||||
* \param vault The vault containing the bellringer instance
|
||||
*
|
||||
* \todo(16) Implement Method
|
||||
*/
|
||||
void check(Vault& vault);
|
||||
|
||||
/*! \brief Passes a `bell` to the bellringer to be rung after `ms`
|
||||
* milliseconds.
|
||||
* \param bell Bell that should be rung after `ms` milliseconds
|
||||
* \param ms number of milliseconds that should be waited before
|
||||
*
|
||||
* \param vault The vault containing the bellringer instance
|
||||
* \param ms Number of milliseconds that should be waited before
|
||||
* ringing the bell
|
||||
*
|
||||
* \todo(16) Implement Method
|
||||
|
||||
@@ -1,16 +1,30 @@
|
||||
#include "./semaphore.h"
|
||||
|
||||
#include "../interrupt/guard.h"
|
||||
#include "../thread/thread.h"
|
||||
|
||||
Semaphore::Semaphore(unsigned c) { (void)c; }
|
||||
|
||||
Thread **Semaphore::thread_link(Thread &obj, unsigned link_index) {
|
||||
(void)obj;
|
||||
(void)link_index;
|
||||
return nullptr;
|
||||
#include "../thread/scheduler.h"
|
||||
uint8_t counter;
|
||||
Queue<Thread> waiting;
|
||||
Semaphore::Semaphore(unsigned c) {
|
||||
counter=c;
|
||||
}
|
||||
|
||||
|
||||
void Semaphore::p(Vault &vault) {
|
||||
//resource is frei, läuft direkt weiter
|
||||
if (vault.counter > 0)
|
||||
vault.counter--;
|
||||
else
|
||||
//thread block, zu aktueller queue hinzufügen und
|
||||
waiting.enqueue(*vault.sch.active()); //was is der calling thread
|
||||
//
|
||||
}
|
||||
|
||||
//release
|
||||
void Semaphore::v(Vault &vault) {
|
||||
Thread* first = waiting.dequeue();
|
||||
if (first != nullptr)
|
||||
vault.sch.ready(first); //wakeup "first" thread
|
||||
else
|
||||
vault.counter++;
|
||||
}
|
||||
|
||||
void Semaphore::p(Vault &vault) { (void)vault; }
|
||||
|
||||
void Semaphore::v(Vault &vault) { (void)vault; }
|
||||
|
||||
@@ -26,8 +26,6 @@ class Semaphore {
|
||||
Semaphore(const Semaphore&) = delete;
|
||||
Semaphore& operator=(const Semaphore&) = delete;
|
||||
|
||||
static Thread** thread_link(Thread& obj, unsigned link_index);
|
||||
|
||||
public:
|
||||
/*! \brief Constructor; initialized the counter with provided value `c`
|
||||
* \param c Initial counter value
|
||||
|
||||
@@ -35,14 +35,15 @@ class Spinlock {
|
||||
// Prevent copies and assignments
|
||||
Spinlock(const Spinlock& copy) = delete;
|
||||
Spinlock& operator=(const Spinlock&) = delete;
|
||||
|
||||
private:
|
||||
volatile uint64_t locked;
|
||||
public:
|
||||
/*! \brief Constructor; Initializes as unlocked.
|
||||
*
|
||||
* \todo(12) Complete Constructor (for \MPStuBS, or use \ref Ticketlock)
|
||||
*
|
||||
*/
|
||||
consteval Spinlock() {}
|
||||
consteval Spinlock() : locked(0) {}
|
||||
|
||||
/*! \brief Enters the critical area. In case the area is already locked,
|
||||
* \ref lock() will actively wait until the area can be entered.
|
||||
@@ -50,11 +51,11 @@ class Spinlock {
|
||||
* \see \ref Core::pause()
|
||||
* \todo(12) Implement Method (for \MPStuBS, or use \ref Ticketlock)
|
||||
*/
|
||||
void lock() {}
|
||||
void lock();
|
||||
|
||||
/*! \brief Unblocks the critical area.
|
||||
*
|
||||
* \todo(12) Implement Method (for \MPStuBS, or use \ref Ticketlock)
|
||||
*/
|
||||
void unlock() {}
|
||||
void unlock();
|
||||
};
|
||||
|
||||
15
sync/ticketlock.cc
Normal file
15
sync/ticketlock.cc
Normal file
@@ -0,0 +1,15 @@
|
||||
#include "sync/ticketlock.h"
|
||||
#include "debug/output.h"
|
||||
|
||||
void Ticketlock::lock() {
|
||||
uint64_t ticket = __atomic_fetch_add(&ticket_count, 1, __ATOMIC_RELAXED);
|
||||
while (ticket != __atomic_fetch_add(&ticket_current, 0, __ATOMIC_ACQUIRE)) {
|
||||
Core::pause();
|
||||
}
|
||||
}
|
||||
|
||||
void Ticketlock::unlock() {
|
||||
if(ticket_current != ticket_count){
|
||||
__atomic_fetch_add(&ticket_current, 1, __ATOMIC_RELEASE);
|
||||
}
|
||||
}
|
||||
@@ -3,7 +3,10 @@
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "../types.h"
|
||||
|
||||
#include "../arch/core.h"
|
||||
#include "../arch/cache.h"
|
||||
/*! \brief Using Ticketlocks, it is possible to serialize blocks of code
|
||||
* that might otherwise run in parallel on multiple CPU cores,
|
||||
* or be interleaved due to interrupts or scheduling.
|
||||
@@ -29,12 +32,17 @@ class Ticketlock {
|
||||
Ticketlock(const Ticketlock& copy) = delete;
|
||||
Ticketlock& operator=(const Ticketlock&) = delete;
|
||||
|
||||
|
||||
private:
|
||||
volatile uint64_t ticket_current;
|
||||
volatile uint64_t ticket_count;
|
||||
|
||||
public:
|
||||
/*! \brief Constructor
|
||||
*
|
||||
* \todo(12) Complete Constructor (for \MPStuBS)
|
||||
*/
|
||||
consteval Ticketlock() {}
|
||||
consteval Ticketlock() : ticket_current(0), ticket_count(0) {}
|
||||
|
||||
/*! \brief Enters the critical area. In case the area is already locked,
|
||||
* \ref lock() will actively wait until the area can be entered.
|
||||
@@ -42,11 +50,11 @@ class Ticketlock {
|
||||
* \see \ref Core::pause()
|
||||
* \todo(12) Implement Method (for \MPStuBS)
|
||||
*/
|
||||
void lock() {}
|
||||
void lock();
|
||||
|
||||
/*! \brief Unblocks the critical area.
|
||||
*
|
||||
* \todo(12) Implement Method (for \MPStuBS)
|
||||
*/
|
||||
void unlock() {}
|
||||
void unlock();
|
||||
};
|
||||
|
||||
@@ -1,17 +1,33 @@
|
||||
// vim: set noet ts=4 sw=4:
|
||||
|
||||
#include "dispatcher.h"
|
||||
#include "../arch/core.h"
|
||||
|
||||
Dispatcher::Dispatcher() {}
|
||||
|
||||
Thread *Dispatcher::active() { return nullptr; }
|
||||
|
||||
bool Dispatcher::isActive(const Thread *thread, unsigned *cpu) {
|
||||
(void)thread;
|
||||
(void)cpu;
|
||||
return false;
|
||||
Dispatcher::Dispatcher() {
|
||||
}
|
||||
|
||||
void Dispatcher::go(Thread *first) { (void)first; }
|
||||
Thread *Dispatcher::active() {
|
||||
return lifePointer[Core::getID()];
|
||||
}
|
||||
|
||||
void Dispatcher::dispatch(Thread *next) { (void)next; }
|
||||
bool Dispatcher::isActive(const Thread *thread, unsigned *cpu) {
|
||||
for(uint8_t i=0; i<Core::MAX; i++){
|
||||
if(thread == lifePointer[i]){
|
||||
*cpu = i;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
cpu = nullptr;
|
||||
return false;
|
||||
}
|
||||
|
||||
void Dispatcher::go(Thread *first) {
|
||||
lifePointer[Core::getID()] = first;
|
||||
first->go();
|
||||
}
|
||||
|
||||
void Dispatcher::dispatch(Thread *next) {
|
||||
Thread* tmp = lifePointer[Core::getID()];
|
||||
lifePointer[Core::getID()] = next;
|
||||
tmp->resume(next);
|
||||
}
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
#pragma once
|
||||
#include "../thread/thread.h"
|
||||
#include "../types.h"
|
||||
#include "../arch/core.h"
|
||||
|
||||
/*! \brief The dispatcher dispatches threads and puts the scheduler's
|
||||
* decisions into action.
|
||||
@@ -23,12 +24,14 @@ class Dispatcher {
|
||||
*/
|
||||
void setActive(Thread* thread) { (void)thread; }
|
||||
|
||||
|
||||
public:
|
||||
/*! \brief constructor
|
||||
*
|
||||
* \todo(14) Implement Method
|
||||
*/
|
||||
Dispatcher();
|
||||
Thread* lifePointer[Core::MAX];
|
||||
|
||||
/*! \brief Returns the thread currently running on the CPU core calling
|
||||
* this method
|
||||
|
||||
@@ -1,27 +1,70 @@
|
||||
// vim: set noet ts=4 sw=4:
|
||||
|
||||
#include "scheduler.h"
|
||||
#include "../arch/lapic.h"
|
||||
#include "dispatcher.h"
|
||||
#include "../interrupt/guard.h"
|
||||
#include "../debug/output.h"
|
||||
|
||||
Scheduler::Scheduler() {}
|
||||
Queue<Thread> readyList = Queue<Thread>();
|
||||
|
||||
Scheduler::Scheduler() {
|
||||
}
|
||||
|
||||
Thread* Scheduler::getNext() { return nullptr; }
|
||||
|
||||
void Scheduler::schedule() {}
|
||||
void Scheduler::schedule() {
|
||||
// TODO maybe guard?
|
||||
Thread* next = readyList.dequeue();
|
||||
assert(next != nullptr);
|
||||
dispatcher.go(next);
|
||||
}
|
||||
|
||||
void Scheduler::ready(Thread* that) { (void)that; }
|
||||
void Scheduler::ready(Thread* that) {
|
||||
assert(that != nullptr);
|
||||
readyList.enqueue(*that);
|
||||
}
|
||||
|
||||
void Scheduler::resume(bool ready) { (void)ready; }
|
||||
void Scheduler::resume(bool ready) {
|
||||
//if (!active()->kill_flag)
|
||||
if (ready)
|
||||
readyList.enqueue(*active());
|
||||
Thread* thread = readyList.dequeue();
|
||||
assert(thread != nullptr);
|
||||
dispatcher.dispatch(thread);
|
||||
}
|
||||
|
||||
void Scheduler::exit() {}
|
||||
void Scheduler::exit() {
|
||||
Thread* thread = readyList.dequeue();
|
||||
assert(thread != nullptr);
|
||||
dispatcher.dispatch(thread);
|
||||
}
|
||||
|
||||
void Scheduler::kill(Thread* that) { (void)that; }
|
||||
void Scheduler::kill(Thread* that) {
|
||||
readyList.remove(that);
|
||||
that->kill_flag = true;
|
||||
|
||||
bool Scheduler::isActive(const Thread* that, unsigned int* cpu) {
|
||||
(void)that;
|
||||
DBG << "kill..." << flush;
|
||||
|
||||
for(uint8_t i=0;i<Core::MAX; i++)
|
||||
if(dispatcher.lifePointer[i] == that){
|
||||
LAPIC::IPI::send(i, Core::Interrupt::Vector::ASSASSIN);
|
||||
DBG << "found thread on Core" << dec << static_cast<int>(i) << "! killing...\n" << flush;
|
||||
return;
|
||||
}
|
||||
|
||||
DBG << "not found\n" << flush;
|
||||
}
|
||||
|
||||
bool Scheduler::isActive(const Thread* thread, unsigned int* cpu) {
|
||||
(void)thread;
|
||||
(void)cpu;
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
bool Scheduler::isEmpty() const { return false; }
|
||||
|
||||
void Scheduler::setIdle(IdleThread* that) { (void)that; }
|
||||
|
||||
@@ -22,18 +22,20 @@
|
||||
* taken from the front of the queue.
|
||||
*/
|
||||
class Scheduler {
|
||||
/*! \brief Helper to retrieve next Thread
|
||||
* \return pointer of next thread
|
||||
*/
|
||||
Thread* getNext();
|
||||
|
||||
|
||||
public:
|
||||
Scheduler();
|
||||
|
||||
/*! \brief a Dispatcher object, providing the low level context switching
|
||||
* routines.
|
||||
*/
|
||||
Dispatcher dispatcher;
|
||||
|
||||
/*! \brief Helper to retrieve next Thread
|
||||
* \return pointer of next thread
|
||||
*/
|
||||
Thread* getNext();
|
||||
|
||||
public:
|
||||
Scheduler();
|
||||
|
||||
/*! \brief Start scheduling
|
||||
*
|
||||
@@ -103,7 +105,7 @@ class Scheduler {
|
||||
Thread* active() { return dispatcher.active(); }
|
||||
|
||||
/// \copydoc Dispatcher::isActive
|
||||
bool isActive(const Thread* that, unsigned int* cpu = nullptr);
|
||||
bool isActive(const Thread* thread, unsigned int* cpu = nullptr);
|
||||
|
||||
/*! \brief Checks whether the ready queue is empty.
|
||||
*
|
||||
|
||||
@@ -1,16 +1,36 @@
|
||||
// vim: set noet ts=4 sw=4:
|
||||
|
||||
#include "thread.h"
|
||||
|
||||
#include "../debug/output.h"
|
||||
#include "../arch/context.h"
|
||||
#include "interrupt/guard.h"
|
||||
// Alias to simplify stuff
|
||||
typedef void (*kickoff_t)(void*);
|
||||
|
||||
void Thread::kickoff(Thread* object) { (void)object; }
|
||||
void Thread::kickoff(Thread* object) {
|
||||
Guard::leave();
|
||||
object->action();
|
||||
}
|
||||
|
||||
Thread::Thread(void* tos) { (void)tos; }
|
||||
Thread::Thread(void* tos) {
|
||||
prepareContext(tos, context, (void(*)(void*)) &(kickoff), this);
|
||||
}
|
||||
|
||||
void Thread::resume(Thread* next) { (void)next; }
|
||||
#include "../thread/scheduler.h"
|
||||
void Thread::resume(Thread* next) {
|
||||
Context *from = &this->context;
|
||||
Context *to = &next->context;
|
||||
|
||||
void Thread::go() {}
|
||||
//g.vault().sch.dispatcher.lifePointer[Core::getID()] = next;
|
||||
DBG << "from: " << hex << from << endl;
|
||||
DBG << "to : " << hex << to << endl << flush;
|
||||
context_switch(to, from);
|
||||
}
|
||||
|
||||
void Thread::action() {}
|
||||
void Thread::go() {
|
||||
context_launch(&context);
|
||||
}
|
||||
|
||||
void Thread::action() {
|
||||
while(1);
|
||||
}
|
||||
|
||||
@@ -16,12 +16,11 @@
|
||||
#include "../arch/context.h"
|
||||
#include "../object/queue.h"
|
||||
#include "../types.h"
|
||||
|
||||
/*! \brief The Thread is an object used by the scheduler.
|
||||
* \ingroup thread
|
||||
*/
|
||||
class Thread {
|
||||
protected:
|
||||
public:
|
||||
/*! \brief The thread's entry point.
|
||||
*
|
||||
* For the first activation of a thread, we need a "return address"
|
||||
@@ -36,13 +35,15 @@ class Thread {
|
||||
*
|
||||
* \param object Thread to be started
|
||||
*/
|
||||
/// \todo(14) Implement Method
|
||||
static void kickoff(Thread* object);
|
||||
|
||||
volatile bool kill_flag;
|
||||
Context context;
|
||||
Thread* queue_link;
|
||||
|
||||
public:
|
||||
/*! \brief Marker for a dying thread
|
||||
*/
|
||||
volatile bool kill_flag;
|
||||
|
||||
/*! \brief Constructor
|
||||
* Initializes the context using \ref prepareContext with the given stack
|
||||
|
||||
@@ -59,7 +59,7 @@ kvm: all
|
||||
|
||||
# Execute Qemu with activated GDB stub and directly connect GDB to the spawned Qemu.
|
||||
gdb: all
|
||||
${VERBOSE} $(GDB) "$(DBGKERNEL)" \
|
||||
${VERBOSE} cgdb "$(DBGKERNEL)" \
|
||||
-ex "set arch $(DBGARCH)" \
|
||||
-ex "target remote | exec $(QEMU) -gdb stdio $(QEMUKERNEL) -smp $(QEMUCPUS) -S $(QEMUFLAGS) $(DBGFLAGS)"
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
# Test your system on real hardware
|
||||
|
||||
NETBOOT_LOCAL="/ibr/adm/user-boot/"
|
||||
NETBOOT_HOST="x1.ibr.cs.tu-bs.de"
|
||||
NETBOOT_HOST="y0080589@x1.ibr.cs.tu-bs.de"
|
||||
|
||||
# The boot menu shows pairs of `vmlinuz-*` + `initrd-*.img` with owning user and timestamp.
|
||||
# We just need to choose a name that doesn't overlap with another user's.
|
||||
|
||||
@@ -1,6 +1,64 @@
|
||||
// vim: set noet ts=4 sw=4:
|
||||
|
||||
#include "appl.h"
|
||||
#include "../../device/ps2controller.h"
|
||||
#include "../../object/outputstream.h"
|
||||
#include "../../device/textstream.h"
|
||||
#include "../../sync/ticketlock.h"
|
||||
#include "../../arch/core.h"
|
||||
#include "../../interrupt/guard.h"
|
||||
#include "../../debug/output.h"
|
||||
#include "../../arch/context.h"
|
||||
#include "../../sync/semaphore.h"
|
||||
static uint8_t appl_cnt = 0;
|
||||
extern TextStream kout;
|
||||
char text[] = "Ich mag\n\
|
||||
Saftige Pflaumen voller Aroma\n\
|
||||
Ich knuddel jede Oma ins Koma\n\
|
||||
Ich bin Großmutterknuddler, Großmutterknuddler\n\
|
||||
Ich bin Großmutterknuddler, ich bin Großmutterknuddler\n\
|
||||
\n\
|
||||
Saftige Pflaumen voller Aroma\n\
|
||||
Ich knuddel jede Oma ins Koma\n\
|
||||
Ich bin Großmutterknuddler, Großmutterknuddler\n\
|
||||
Ich bin Großmuttersniffer\n\
|
||||
Und wacht sie aus'm Koma auf, kriegt sie von mir 'n Sticker\n\
|
||||
\n";
|
||||
|
||||
void activeWaitDelay(uint64_t cycles) {
|
||||
uint64_t counter = 0; // Use volatile to prevent optimization
|
||||
for (uint64_t i = 0; i < cycles; ++i) {
|
||||
counter++; // Simple operation to consume cycles
|
||||
asm("nop");
|
||||
//Core::pause();
|
||||
}
|
||||
}
|
||||
Semaphore foo= Semaphore(1);
|
||||
|
||||
void Application::action() { // NOLINT
|
||||
uint16_t cnt = 0;
|
||||
uint8_t row = appl_cnt++;
|
||||
while (1) {
|
||||
|
||||
//koutlock.lock();
|
||||
{
|
||||
Guarded g= Guard::enter();
|
||||
|
||||
//g.vault();
|
||||
foo.p(g.vault());
|
||||
kout.setPos((unsigned)8*row,(unsigned)/*Core::getID()*2+*/1);
|
||||
kout << cnt++ << flush;
|
||||
foo.v(g.vault());
|
||||
g.vault().bellringer.sleep(g.vault(),6666);
|
||||
//g.vault().kout << endl << flush;
|
||||
//Guard::leave();
|
||||
//koutlock.unlock();
|
||||
}
|
||||
//Core::pause();
|
||||
//activeWaitDelay(10000000);
|
||||
|
||||
if(cnt >= sizeof(text)-1)
|
||||
cnt=0;
|
||||
//context_switch(test2,test1);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -6,25 +6,26 @@
|
||||
|
||||
#pragma once
|
||||
#include "../../types.h"
|
||||
|
||||
#include "../../thread/thread.h"
|
||||
//! \brief Test application
|
||||
//!
|
||||
//! \todo(12) Create a test application
|
||||
//! \todo(14) Application should inherit from \ref Thread
|
||||
//! \todo(16) Make some noise using the \ref PIT::pcspeaker "PC Speaker"
|
||||
class Application {
|
||||
class Application:public Thread {
|
||||
// Prevent copies and assignments
|
||||
Application(const Application&) = delete;
|
||||
Application& operator=(const Application&) = delete;
|
||||
|
||||
public:
|
||||
Application(Application&&) = default; // XXX: is this used anywhere?
|
||||
Application() = default; // XXX: is this used anywhere?
|
||||
|
||||
/*! \brief Constructor
|
||||
*
|
||||
* \todo(14) Implement Constructor
|
||||
*/
|
||||
|
||||
Application(void* tos): Thread(tos){
|
||||
}
|
||||
/*! \brief Contains the application code.
|
||||
*
|
||||
* \todo(14) Implement Method
|
||||
|
||||
Reference in New Issue
Block a user